Search results

    1. G

      Can't get my turrets to rotate.

      Yeah, it seems so. the math on 5 per enhancer is correct. I only needed a handful more enhancers to make the design in the picture work. The turret base would not rotate because my core was not matching orientation to the turret. all good now.
    2. G

      Can't get my turrets to rotate.

      8500 Ah okay, that makes more sense now. And it is a little more favorable.
    3. G

      Can't get my turrets to rotate.

      good tip with the controller set to zero. Well that kind of sucks, not sure where to go from here. I clearly don't have the room for all those enhancers in the turret base.
    4. G

      Can't get my turrets to rotate.

      I know. I'm not so sure you read any of my questions....
    5. G

      Can't get my turrets to rotate.

      From what I read on the wiki there, it suggests I will need enough mass enhancers to cover all 8 turrets (or just their bases?). do I need enough for the heaviest base, or for all turret bases combined?
    6. G

      Can't get my turrets to rotate.

      I am currently trying to retrofit the deimos ship's turrets to the new rail docking system, but am unsure how many rail enhancers I need in the new turret base to pull it off. the barrel of the turret is 8500 blocks. The new base has 214 mass enhancers, which brings the barrel to 1% movement...