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    1. SirRadAlotMore

      SRaL(M) - "HotRod" MK I

      Let´s get to the racetrack ;) Features: Space-smoke, lights and two misplaced logicblocks...
    2. SirRadAlotMore

      ZimmTech: Pirate Fleet Competition [Awards Announced]

      Hey Ho, great review and feedback, had lot´s of fun participating in this contest. Also, as i am very new to this Game, seeing the other entries was inspiring and instructive as well. Enjoyed it, looking forward to the next competition ;)
    3. SirRadAlotMore

      SRaL(M) - "Fang" - Refitted & minor hull stuff

      No more anti-gravity, added more Shield, power/regen, thrust.
    4. SirRadAlotMore

      SRaL(M) - "Luscus" MK I

      A light Corvette sized ship, to be used as Pirate-Mob. It´s not overpowered, just one of many.... ;p
    5. SirRadAlotMore

      SRaL(M) - "Europa" - More Weapons, More Shields, More Power, More... More... More...

      Weapons: 1. Added 4 additional side mounted turrets, port and starboard for a total of 12 side mounted turrets. each 200 DPS.= 2400 DPS 2. Swarmmissiles now do 11.666 DMG *9 *2 = 210.000 / 15sec = 14.000DPS 3. Added explosive-lock on missiles at the front as main/special weapon 4* 430.000 DMG...
    6. SirRadAlotMore

      SRaL(M) - "Europa" - 64 Flares

      What is it ? 8 Batteries, always two linked together, each one filled with 8 "Flares" for a total of 64 Flares. What for ? To distract heatseeking missiles Tested? System works, but not combat proven :p May conflict with the Ship Missiles :D How? Launched via Shipremote toggle ON = Launch 1...
    7. SirRadAlotMore

      SRaL(M) - "Europa" MK III

      Battleship in Progress.. Check Update Tab Hull 95% done Turrets&Weapons 95% done Systems ~85% done Interior ~55% done Initial Design (Steampunk attempt) :p
    8. SirRadAlotMore

      SRaL(M) - "Crimson Fate" - Progress Update 2 - Torpedo Magazine 10 Rounds

      1. Torpedo Magazine with 5 Torpedoes on each Side Controlable from FDC inside Ship, or via Ship Remote Functions: load / unload torpedoes into reft OR right bay Fire torpedo left or right ( if loaded) Choose Bay Torpedoes are Dummy`s for now while ship is WIP Meaning: Warheads = Green Light...
    9. SirRadAlotMore

      SRaL(M) - "F-5000" MK I

      Just a SpaceCar
    10. SirRadAlotMore

      ZimmTech: Pirate Fleet Competition [Awards Announced]

      Hey Ho, i´d like to bring up my entry for the Competition as well. All info´s on ContentPage :) http://starmadedock.net/content/zimmtech-piratefleet_sirradalot.3475/
    11. SirRadAlotMore

      ZimmTech PirateFleet_SirRadALot 2015-10-10

      Hey Ho, this is my entry for the ZimmTech: Pirate Fleet Competition 3 Heavy Fighters and 2 Corvettes Overall very agressive Style, with lots of red lights and one or to specials. Classification via http://starmade.wikia.com/wiki/Ship_Classification. Hope you Enjoy ;) from left to right...
    12. SirRadAlotMore

      SRaL(M) - "Crimson Fate" - Progress Update 1

      Elevators Position Lights Second Airlock Interior works
    13. SirRadAlotMore

      SRaL(M) - "Crimson Fate" - File update

      right file
    14. SirRadAlotMore

      SRaL(M) - "Crimson Fate" MK III

      SRaL_T-67 Drone Cruiser I am still working on it , but Hull and some other things are done. Airlock Periscope! Spinning Core Still things to do.. Turrets buggy, proper Interior, etc.. Enjoy;)
    15. SirRadAlotMore

      Starmade Ship Showcases

      Building Madness:confused: Need more timeeee
    16. SirRadAlotMore

      SRaL(M) - "Blockade Runner" MK I

      Blockade Runner 2 Freight-Containers Functional Docking Clamps (via Remote) Rotating Wings
    17. SirRadAlotMore

      SRaL(M) - "Revenge of the Pig(let) King" MK I

      For Ages we hunted them, killed them, eaten them.. Their thirst for revenge has slowly grown..to this point..
    18. SirRadAlotMore

      SRaL(M) - "Fang" MK II

      A heavy Fighter, to be used as Pirate-Mob.
    19. SirRadAlotMore

      SRaL(M) - "Block" - typos

      removed typos
    20. SirRadAlotMore

      SRaL(M) - "Block" MK II

      A fitted version of my CS1 Mercenary Corvette Hull. Minor Hull tweaks for better / smoother look.(my opinion :p) 2 Weapon Systems: Homing Missiles / or Swarm Missiles Beam Interior: Bridge Airlock 2 Crew Cabins etc. Funktions: Toggleable Blast Doors via ShipRemote ( try it while in Cockpit...