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      Bug New Launcher doesn't open

      alright. Thanks.
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      Bug New Launcher doesn't open

      can I do everything with the old launcher the new can do?
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      Bug New Launcher doesn't open

      so just use the old launcher? Is that going to always be supported?
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      Bug New Launcher doesn't open

      already tried running the stand alone launcher as admin with same effects
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      Bug New Launcher doesn't open

      Yes, in fact I just tried many times, once after closing a different background app including Windows Defender. Tried turning UAC off as well I'll try that :) Tried... and failed. No change :'(
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      Bug New Launcher doesn't open

      That's the full log. I've uninstalled all java instances to reinstall several times
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      Bug New Launcher doesn't open

      hmm, doesn't say much I'm using Windows 10 x64, 16Gb Ram. I've tried launching the standalone client as well from different directories. In either case the task manager only show one appear for ~half a second, then steam says I'm no longer playing (green back to blue)
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      Bug New Launcher doesn't open

      Yes I've tried that, even tried running it as an admin. No luck I'm still able to play with the old launcher, I'm just afraid they'll discontinue supporting it before I resolve this :/
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      Bug New Launcher doesn't open

      I just started playing again in anticipation of the npc update. Last time I played was before the new launcher. Using Steam I can still launch with the old launcher but if I try the new nothing happens. I've tried reinstalling java, installing JDK, disabling antivirus, re-downloading the...
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      Anti-Light Blocks??

      a NOT slaved to the light or the light slaved to the NOT? In the first that seems backwards. The slave usually modifies the master not vice versa. In the latter that would replace being able to have a light action when a condition is not met.
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      Logic Slaves

      YES Factory Enhancers linked to the factory through logic to turn them off/on depending on much much you want the factory to produce. I would have a lot of fun setting this up! 9 - 100 groups, 9-10 groups, 10 singles to make any number up to 1000 :) They would have to make it so factories...
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      Change the Faction Permission Module into the Encrypter

      Add an O option by the 4 3 2 1 F* for owner. Clicking that would bring up a dialog asking for the player name, auto-filled with your name. Of course this also would need to be added to the faction module unless this encrypter block can be linked to the core to disallow anyone but the owner to...
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      Anti-Light Blocks??

      what about just "Matte Blocks" Blocks with very little/no specularity (gloss) to them. Maybe only coming in lower armor variants like no advanced or only hull. They would appear darker in game without being a visual cloak.
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      Build Helper Requests

      Another addition: Inverse filter: all blocks except the filter block can be removed. Would be really nice when using symmetry on a ship with a non-symmetrical power system to keep from inadvertently breaking your power groups
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      Build Helper Requests

      Here's my addition: Inverse restriction: can only add/remove blocks Outside the helper
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      Transporter psychosis

      I agree rail elevators are way too slow. They were already too slow compared to grav lifts and needed balancing. And 500m ships are big enough I would have a transporter system at either end. But I've already had a friend suggest we add a transporter to every room in our station rather then use...
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      Transporter psychosis

      I wasn't suggesting this to keep shuttles relevant but to make transporters as a mean of moving around your own ship less desirable. I'm not saying this is the best way or even a good way, just thinking :)
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      Transporter psychosis

      I'm not saying you can only transport every 20 minutes. Numbers would of course be up to balancing. I'm talking about excessive use. And it doesn't even prevent you from doing it it just starts adding effects if you keep using transporters rather than walking around your ship.
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      Transporter psychosis

      with all the transporter talk I thought I'd make my suggestion as to how to keep interiors relevant. Basically it would be to add an illness system to the game. Such a system could be used for alien diseases or other things but Transporter psychosis would be condition where, after transporting...
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      Galaxy Map and Universe structure questions

      Many thanks! I was able to export and import the sector for our station preserving inventories and ships and copying over the player inventories work as well. so far all is well. Thanks everyone! :)