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    1. Z

      Client-side texture for ships

      Problem 1 : We have factions, but . . . they all look similar - most ships are well, ship shaped - engine at the back, glass cockpit, buttons and doors, they all look the same throughout the endless universe. Problem 2 : I've ideas of making melee kraken ships, plant based ships, crystalline...
    2. Z

      Solution to armor : Armor grouping

      Armor is basically tissue in larger scale battles; couple of cannons linked to a piercing can easily cut through shieldless capital ships like hot lightsaber through butter. Problem is where buffing HP and armor of blocks feels like. . . cheating. A suggestion is to be able to combine armor...