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    1. netgod

      Linux and OSX users needed

      Thank you for the clarification. Also: Apparently I've been talking with NetAdmins for long enough that my autocorrect thinks OS X is a routing protocol. ;-)
    2. netgod

      Linux and OSX users needed

      Are you asking specifically for Linux/OSPF clients, or do you want to hear from server admins too?
    3. netgod

      Burn-out is bad and quality work like yours takes time. Taking a break every now and then is...

      Burn-out is bad and quality work like yours takes time. Taking a break every now and then is good for the soul. I look forward to seeing the update. Enjoy your break! :-)
    4. netgod

      I had to add 3 blocks to the height of the flight pod and lose the raptors because they were too...

      I had to add 3 blocks to the height of the flight pod and lose the raptors because they were too tall. The port side flight pod is closest to completion. Using the magic of pickup rails, I can get vipers into the hanger, but moving that many craft around on the small deck is proving to be...
    5. netgod

      That's great to hear! Adding hangers to Poseidon is a fun challenge, but with a total length of...

      That's great to hear! Adding hangers to Poseidon is a fun challenge, but with a total length of 300m... Man, the space contraints have given me more than one headache. ;-)
    6. netgod

      900m, you say? If I may ask, will she have a functioning hanger deck in the flight pods? I only...

      900m, you say? If I may ask, will she have a functioning hanger deck in the flight pods? I only ask because I've been trying to shoe-horn one into Poseidon for a few weeks with... umm... varying amounts of success. ;-) I must say that your BSG builds are exquisite! The level of detail on your...
    7. netgod

      Rails and multiple entities

      Sven, You, sir, are a f$@%in' genius! The timing is a bit tricky and it always seems to lag a little on my server, but it does work and the illusion is really quite believable. I appreciate your insights. Many thanks!
    8. netgod

      Rails and multiple entities

      Well, that or something like it. Bench said it was planned, and I was aware that the functionality did not yet exist outside of using pickup areas. I never attempted to use a shoot-out rail because you're absolutely right. It would have given the entity entirely too much speed to be picked up...
    9. netgod

      Rails and multiple entities

      Bench, is there an update on this? I know it's not considered a priority, but it would be very helpful for me. My current solution isn't terribly elegant. I'm currently using pick-up points to transition from one entity to another, but has three problems. First, it fouls up the ship's pickup...