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    1. S

      An analysis of the relationship between planets, faction interactions and resource acquisition.

      0- No. I don't want to kill multiplayer gameplay. This is in the context of a situation where resources would be differently distributed, meaning you'd need more trade, and battles between factions would be meaningful because they'd need to do it in order to get access to different resource...
    2. S

      Aedificium [Factions/ Build server] [Open]

      I'm a bit annoyed about the reliability of this server. It has gone down for several minutes on consecutive days. It's not absolutely awful, but it is a bit annoying.
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      Implemented New Cargo System!

      I think it might be easier to just do something similar by capping plexstorage space, then being able to connect stores or add some sort of "storage enhancer" to increase the space in each one, rather than having assigned cubic areas to put stacks of blocks in.
    4. S

      An analysis of the relationship between planets, faction interactions and resource acquisition.

      I think that's a good thing. Realistically it SHOULDN'T be possible for one person to produce a capital ship all by themselves. I'd rather have more people flying around in smaller ships and having the 100k+ mass ships as something that take large amounts of effort even for a large faction to...
    5. S

      Brainstorm This Asteroid spawning and balancing mining

      How does that make any sense?