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    1. TheMegiddo

      Armor is stronger than shields

      Its half my fighter though.
    2. TheMegiddo

      Armor is stronger than shields

      I have a 700 mass ship, in order to get 1:1 thrust to mass I had to make the entire back half thrusters. I'd say it was about 200 thruster blocks. Hull is so heavy man.
    3. TheMegiddo

      Armor is stronger than shields

      I'm talking basic hull requires half your fighter to be thrusters though. Even if you put 9 advanced armor blocks around the computers or something, it makes a huge difference.
    4. TheMegiddo

      NP The Helkan Imperium - Recruitment Open

      woohoo more faction bullshit I still do not see any ship battles happening. If your big-ass ships lag the server, just use smaller ones.
    5. TheMegiddo

      Armor is stronger than shields

      I'd like to see a system where armor gets buffed like power capacitors. Big ships have armor that is on par with big ship guns, and little ships have armor that doesn't negate little ship guns. Other than that I'd like to see the base health value on all armor boosted, because heavy armor IS...
    6. TheMegiddo

      A Bomber Weapon That Pierces Shields

      Giving fighters the ability to destroy capital ships is not the way to balance them. Once fleet-AI gets introduced (and then broken by the next update, if it functioned at all in the first place) Players should be able to use a dozen or so fighters on captial ships. Capital ships with only a few...
    7. TheMegiddo

      Temporary alignment upon undocking

      All that rail docking does is calculate the physics before any collision occours. If done correctly its literally just a decent physics engine like hundreds of other games use. Its pretty well known that collisions are straight up broken and shouldn't lag the server NEARLY as much as they do...
    8. TheMegiddo

      Temporary alignment upon undocking

      Except it isn't nearly as intensive as you think it is.
    9. TheMegiddo

      Temporary alignment upon undocking

      Or just fix collisions altogether by applying the rail docking physics to everything.