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    1. E

      Power system...

      That is the correct mechanic, but the reason why is a bit more nuanced. Here is how to actually calculate your power. For each disconnected power generator, add up its three dimensions and divide by three. For each of those numbers, raise it to the power of 1.7. Then add up all the numbers...
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      A liitle suggestion on turrets

      \"2. Turrets will fire at a selected entity, if told so.\" I have had a lot of trouble getting my turrets to fire at enemy turrets, on either targeting mode. If I attack a pirate station, my own turrets usually only fire at one or two of the station turrets.
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      Big Ships are Terrible now...

      Didn\'t the real Death Star have turrets?
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      AMC Reload speed

      My third try at this topic since I was using the wrong term before… sorry for spam. What I am trying to find out is an exact formula for the Reload speed of Antimatter Cannons, as a function of number of connected blocks. If this formula is not yet known, I am also looking for people who are...
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      AMC recoil

      I had originally posted this in Help, but just in case it's better suited here: Does anyone have any updated information on the formula for Reload time of Antimatter Cannons? It's clearly changed a lot since the wiki was updated, and even that was supposedly just an approximation. If no one...
    6. E

      Advanced build mode changes

      Or just get rid of all the different kind of shapes and let the generic block be placed in any of the shape types.
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      Turning speeds

      Ok, thanks for terminology correction (although I did say \"or a similar device that introduces angular momentum\"). I haven\'t built a truly massive ship yet but so far I have not seen any effect on turning speed by adding more engines… and ships can turn even without engines. So one of two...
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      Single player mode

      Thank you, I totally overlooked that option.
    9. E

      Single player mode

      I'm sure this question has been asked a million times but I didn't see it on the first page here. If I want to play single-player, am I just supposed to point the launcher to localhost:4242? When I do this the StarMade Connector hangs on "connection to localhost:4242". Also, is it possible...
    10. E

      Turning speeds

      Except you aren\'t using your thrusters for turning; you don\'t even need thrusters on the ship to turn. It seems logical then that ships turn using gyroscopes or a similar device that introduces angular momentum. But that wouldn\'t change the fact that being more massive or wider would reduce...
    11. E

      docking-question and possible use

      You wouldn\'t be able to dock if the other ship had a faction module set to a different faction. And of course you would need the other ship to have an appropriately sized docking area. Otherwise it should work in principle?
    12. E

      AMC recoil

      Does anyone know a precise formula for the recoil of antimatter cannons, as a function of quantity? I checked out a bunch of values between 1 and 10k and could not determine the exact pattern. All I can see is it seems to approach 105.5 or so for large quantities.
    13. E

      Feedback: Cloak and RadarJammer

      It still seems a bit ridiculous that shooting your main weapons disengages the cloak while shooting with turrets does not.
    14. E

      AMC and Shield power usage

      Thank you, that is exactly what I was looking for!
    15. E

      AMC and Shield power usage

      After some more experimenting, I have come up with a tentative premise: the amount of energy used by N disconnected guns is (much) more than N times the energy used by a single gun. With testing I have established that a single 8-length AMC uses about 335 e/sec. However, an array of 310...
    16. E

      Supposedly able to blow up faction bases.

      Yesterday some people managed to destroy the stuff inside our faction home base; they just sat their shooting at the base for ages and eventually enough shots glitched through the wall and destroyed whatever was inside.
    17. E

      AMC and Shield power usage

      I know there's a complete calculator posted, but I rather enjoy doing my own calculations. However, I am a bit stuck on computing AMC power usage. With the assumption that a block of N cannons uses N times the power per shot as a single cannon (is this true?), I am coming up with about 11...
    18. E

      Adding up disconnected power blocks -- oddity?

      I re-read the wiki article and now I understand the formula properly. Disregard this!
    19. E

      Adding up disconnected power blocks -- oddity?

      https://dl.dropboxusercontent.com/u/5067905/three_points.png That is what I mean by a three-pointed star of length 2. If you extend the three arms so that they all have length 33 (using 100 blocks total including the one in the center), you get 48,959.4 e/sec which is exactly what the wiki\'s...
    20. E

      Adding up disconnected power blocks -- oddity?

      I looked up the formula on the wiki and when I build a single three-pointed star it works out exactly. I expected that multiple disconnected segments would contribute additively to power regeneration, but it seems this is not quite true. If you build a three-pointed star with arms of length 33...