Rather than have a flat percentage for chamber effects, I'd like to propose a different mechanic than the percentages we have now. As it is now, large vessels or stations will require many, many reactors to perform their various requisite functions and active management of an...
So, an idea was had by my friend and I that we both feel would be conducive to both player-operated support ships as well as fleet-based repair drones.
First and foremost, the Astrotech beam should be able to heal both the Structure of a ship at a 1:1 ratio, and restore Armor at a 1:4 ratio...
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