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      StarMade Prebuild 0.09444

      When are we going to get a fix for cloaking and jammers to make them stop shutting off randomly? It seems to be connected to lag or ping changes. The lack of reliability in these devices are extremely problematic for me since the failure of the systems has resulted in countless losses or...
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      StarMade Prebuild 0.09443: Scalability

      In the prebuild whenever I join a server I lag out horribly for 2 minutes as something is uploading 33kb of data to the server, no idea what it is or why it\'s doing it, but I can\'t do anything while it happens.
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      Autopilot, air-locks, oxygen, air tanks

      I like the idea on paper but I know in practice dealing with ships being able to contain oxygen and checking whether or not they have leaks would almost certianly result in a great increase in lag. You have to keep in mind that computer language at it\'s core is binary, a long series of yes, no...
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      BE WARE OF SPACE ENGINEER!

      The game is their attempt at redeeming themselves, it\'s so bare bones because it\'s so early in alpha they are still trying to distill the miner wars elements from the game and get down to the pure engine level, supposedly they will add in features that were previously removed from it when it...
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      StarMade Prebuild 0.09443: Scalability

      I posted about this on http://star-made.org/content/starmade-dev-news#comment-70762 which includes a reference image between the resolutions of 1360x768 and 1366x768. Hope it helps.
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      StarMade Prebuild 0.09443: Scalability

      Good to see those giant multi sector ships and stations won\'t be non solid in sectors anymore. Your work lately has greatly increased how well this game runs on clients and servers. I can play this at 70 fps at idle on my laptop when it\'s in power saver mode, and that\'s a rare thing these...
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      StarMade dev news

      I had it perfectly aligned, yet the crosshair image is not properly centered with the static crosshair image that rotates, and even if the amc array is perfectly centered behind or in front of the cockpit, the shot is skewed. Also the core is clearly offset from the radar target. The source...
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      StarMade dev news

      Anything on crosshairs not being accurately drawn on screen? I keep having the main one appear centered with the image 1/4th of it\'s size offset below where the bullets fire, same effect from the radar targets of ship cores. It is normally not noticable but when I try to line up a shot using...
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      StarMade Pre-Build 0.093992

      I am seeing a horriffic amount of errors involving the position of entities, and sometimes even entire sectors, I go towards a station, the moment I cross sectors moving towards it the distance is read as 3km, and when I finally get to it and leave a build block, all the sectors are in the same...
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      Official StarMade pre-build test server

      Also, make an ingame bug reporter because I am seeing so many glitches in the prebuild closing the game for each one is no longer feasible.
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      Official StarMade pre-build test server

      I am getting crashes for simple things like a nullpointerexception for buying a recipe, \"ClassCastException:java.lang.integer cannot be cast to java.lang.Float\" when trying to turn the ingame volume up. I have an intel graphics hd 3000, which I am fully aware this game discriminates against...
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      StarMade Pre-Build 0.093992

      Schema you are like a savant when it comes to coding this game, you always seem to find the solution to every bug, and put in features everyone wants. On another topic, there\'s still the long standing bug with cloakers and jammers shutting off randomly on servers, more common if there is a...
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      StarMade Prebuild 0.093931: More Fixes

      Wouldn\'t that make them overpowered? They have perfect tracking and do not make gradual turns like the real thing would, they just instantly change direction every few ticks which is why their trails are always erratic. This would make them unavoidable and basically act like homing bullets.
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      StarMade Prebuild 0.093931: More Fixes

      Another good addition would be a second set of buttons, the current set would be converted to pitch, and the other yaw, and a mix would produce roll. Much better than cycling through the list of rotations when there are so many for blocks like wedges