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    1. Altrag

      StarMade dev update: why spherical planets don't fit in a block world

      In a first approximation, gravity works just fine in Euclidean geometry -- Newton\'s mechanics worked very well for almost anything we could actually measure for several hundred years. Its just a constant acceleration towards the center of gravity. As long as you can measure the center of...
    2. Altrag

      StarMade dev update: why spherical planets don't fit in a block world

      The sphere could simply be rasterized in 3D. Easy to build, fairly easy to compute center of gravity, and keeps the voxel system pure. Of course its got a downside -- both the feature generation and the movement code would no longer be able to assume that their (relative) orthogonal directions...