Search results

    1. S

      Ladders!

      Also @ToyotaSupra - New things are often being added into the game.
    2. S

      AI_Accuracy config option doesn't seem to work.

      The server I play on \"Augmented Reset\" seems to be experiencing this as well and I doubt that this is is intentional edit. Until the issue is solved, I would suggest using turrets liberally. I\'m only posting this more to let you know that you aren\'t alone in this issue.
    3. S

      Community involvement

      I see a lot of people arguing for realism, and a lot that argue for gameplay. For example, the 3D worlds. While some see it as a necessity to the future of the game, others think it is irrelevant. Others still just want larger (circumference) disk shaped once like we have currently. My point...
    4. S

      Game cannot be opened under any circumstances

      I spent a few hours working on a way to fix it and found a possible solution for you. Try installing a outdated driver model and then getting the new one again. For some reason this has now got it working. (Also; an Intel i3 user) Side note: graphical performance in game is much smoother than...
    5. S

      starmade NPC's are far to easy

      Take a look at my post in the General Discussion part of the forums, I am working on a way to help with this (Provided you don\'t mind downloading others ship models). It will take some time getting it fully running to good standards, but would be a way to change difficulty depending on what...
    6. S

      New default ships

      Eventualy I will make some bigger ships that exceed the Isanth-X, but these are a lesser priority than the ones I have already mentioned.
    7. S

      New default ships

      I have been working on new ships for basic Starmade usage for a little while now. I have contacted schema in regards to my plans but have yet to receive a reply. The plans are as follows: - Create Isanth ships modeled I to X (skipping existing VII), growing more powerful as the series...
    8. S

      Space station vs ship

      You can also use a salvage beam on it.
    9. S

      Sleeper Bays

      I can +1 to this. This needs to be a thing.
    10. S

      Damage delt by NPC goes through shields.

      I have recently been testing a giant self sustainable turret. I spawned in one Isanth-VI (default ship) to see how quickly my turret could take it down when handled by AI. It didn\'t take long and once the ship was destroyed I got out to see the damage patterns it had created in it\'s efforts to...
    11. S

      Much more transparent Symmetry Planes

      They are ok to work with atm, but more transpancy would be appreciated.
    12. S

      Different shields?

      Gameplay and fun come before realism, any differences between shield types like I mentioned previously would be small, thus, avoiding making a ship useless against a ship with a different weapon system. Take for example the \"Halo\" shield system. Anyone that played the game a fair bit would...
    13. S

      Ship Steering change?

      Forget my idea though, kalidroms is better.
    14. S

      About suggestions

      Schema has been working on this amazing game for a long time with next to no help. He offers it to us for free for now and cheap ((in my opinion when it gets bigger) I\'m tight with cash and this is clearly worth buying). There is already a solid friendly community He reads our stuff and...
    15. S

      Ship Steering change?

      The central circle would need to be expanded to allow for aiming though. It\'s a hard one to get right.
    16. S

      Different shields?

      I thought that making a few different shield types that react better against certain weapons would be a better idea, This would obviously be a long term idea when we have more variation on types of weapons. If weapons were classed in future (eg; kinetic, energy, plasma ect....) then you could...