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    1. K

      StarMade dev update: why spherical planets don't fit in a block world

      Our idea works perfectly for ship mining, but I believe everybody is having trouble with how to work with planet based houses, which is completely understandable, but then again, has anybody here ever tried to build a minecraft house at a 45 degree tilt? It\'s nearly impossible :P So for mining...
    2. K

      StarMade dev update: why spherical planets don't fit in a block world

      Sorry for the poor grammar, I didn\'t read over the message twice. (its*) and basically if you make the planets large enough it wouldn\'t really matter if you were standing on corners, because you\'d feel like it was semi-flat, like you would with an earth sized model.
    3. K

      StarMade dev update: why spherical planets don't fit in a block world

      That\'s precisely the point in it\'s simplicity :)
    4. K

      StarMade dev update: why spherical planets don't fit in a block world

      With this in mind, the gravity vector would only face towards the center, and you wouldn\'t break much of the current game design.
    5. K

      StarMade dev update: why spherical planets don't fit in a block world

      I had this same idea in mind for planets, everybody is thinking in terms of gravity always pulling in a single direction, this tends to work well for ships and space stations, but it wouldn\'t be adequate for planets because of gravitational switching with one field to another. It honestly...