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    1. C

      Personal Defense - Armor, Weapons, Boarding, Robots, and Medicine

      Ever felt annoyed at how you have to walk all the way up a staircase to activate the AI module or walk all the way across your hangar to close the plexdoors? or have you ever felt annoyed that you have had to shoot all the way through a turret just to get the core to overheat? well I have had an...
    2. C

      Personal Defense - Armor, Weapons, Boarding, Robots, and Medicine

      I think that it would be cool if you had some more functional AIs, so like, an AI ship that picked up loot from defeated ships, and an AI that mined asteroids or planets that you told it to mine, or a ship that sends out boarding pods or landing craft onto ships or planets that you assign to it...
    3. C

      Personal Defense - Armor, Weapons, Boarding, Robots, and Medicine

      anyone else think that having an enhanced AI module would be cool? I\'m talking about blocks btw, not mobs. I mean, you have the current bobby AI modules, but they are only good at turrets. If they are set as a ship then they just shoot off towards the nearest pirates. I think it would be cool...
    4. C

      Personal Defense - Armor, Weapons, Boarding, Robots, and Medicine

      I think we could get around the suicide problem with prisoners. you could get some kind of handcuff teleporters of something, attune them to some kind of prison beacon, and then when used on unconscious or very badly injured players not in your faction they are teleported to the beacon. when...