I'll just collect any ideas I come across in the chatroom here that don't have a thread of their own.
First up is:
AMC Projectile Size Scales with Damage Per Shot
This is really more about the look and feel of the game than anything else, at the moment larger AMC array's feel incredibly...
Would it be possible to make it so that the size of the projectile fired from an AMC scales with the damage per shot of the AMC?
Currently AMC's look rather underwhelming, especially when you compare them to the guns that fire them. With this new render system in place, the main cannon of a...
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