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      Another FTL idea, gate/wormholes

      With all respect to trekkies and warhammer fans I think the wormholes and gates are better. They would be less complicated to create and if handled good I think they can create more gameplay then warp. So my idea about Wormholes and gates: So whats the best feature of Starmade? Endless...
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      Combat doctrines and few suggestions

      Hello, I would like to write a few words on current state of combat mechanics and possible strategies and point few possible ways how could our beloved game evolve. Me and few of my friends have played some battle scenarios with quite simple rules. We defined battlespace, how much credit we...
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      Bohemia class battleship

      Bohemia class battleship Technical specification: Thrust: 12 073 Mass: 6 142 Long: 116m Height: 65m Widht: 50m Power&Shield: Power load: 31 320 000 Power recharge rate: 17 777 007 (e/sec) Shield load: 1 875 200 Shield recharge rate: 37 504 (e/sec) Armament Integral: 8x AMC 5x...
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      The Magnus

      I hereby present you, The Magnus. Magnus is the flagship of merchant prince Skilin. Where the coin rolls there the Magnus flyes. Systems where Magnus stop by, grows and prosper and so do Magnus. Magnus is not ordinary merchant ship and do not commute it with some humble cargo ship. Magnus...