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    1. H

      Starmade memes

      Ecchi on my Starmade Dock? I approve, even though I'm pretty sure it's a terms of service violation
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      How do I make a salvager without a negative integrity? (Power 2.0)

      I used to separate my salvage beams with power reactors. Maybe glass or another cheap and light material would work under the new update. Or fill the spaces between lines with cannons for easy cannon+salvage ratios.
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      Fun fact about the power stream

      From the people who brought you coring, we bring you coring 2.0!
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      P2 fighter/bomber scale

      This is so much more fair and intuitive than shields that protect your ship until they run out of juice, and generators that don't take damage unless they get hit! I've been heavily critical of this update in several threads, but I'm really starting to see the error of my ways. The game needed this.
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      Planets not fully rendering?

      Understandable, have a nice day
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      What's up with the ugly power beam in the new pre release?

      Just the devs implementing things without thinking about them for more than 5 seconds. Business as usual.
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      Pre-Release Stab.Intergrity Update Dev Thread

      I think you've nailed it. At some point, probably right near the start of the whole power thing, the goal of the update changed from "Let's make a simple to use, powerful energy system to remove the ambiguity of the old one" to "how can we change power to control how people build their ships?"...
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      Why is META such a disagreement?

      You have missed the mark completely and attempted to boil the game down into two strawmen and made them fight. The new system coming in does nothing but constrain creativity in order to make a ship that functions, let alone strong. I'm not a PVPer, I just want to make ships that farm pirates...
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      Disagree Rating

      It needs to allow you to give a reason why you disagree. It's not constructive in its current state. Why do you disagree? Do you not like my name? Do you like the premise but disagree with the conclusion? Right now there's no way to tell. The other ratings don't have the issue of being...
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      Dev-Thread: New Shielding System in devlopment

      Quoting myself because I called it. I miss having faith in the devs.
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      First time you attacked a pirate station?

      Like most people, my first experience with a pirate station was an 800k sector-wide homing missile from an Alpha. I still avoid pirate stations entirely to this day unless I'm in something with 20mil shields and a whole lot of missiles. Thanks for encouraging gigantism. Of course, in...
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      Dev-Thread: New Shielding System in devlopment

      From what I've seen in the past, the only thing the devs like more than reinventing the wheel is throwing good money after bad. You can guarantee this is going into the game.
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      Starmade interest through the years

      There's no forgetting and there's no convenient. The game's development has practically stalled - there's only been a couple actual updates in the last two years and only really shipyards were something that made people interested enough to try the game again. NPC factions are pointless and...
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      StarMade Dock: Family Friendly?

      Here in Australia the PG rating (second lowest rating - Frozen is PG for example) allows the use of swear words up to "shit", with the occasional "fuck" if justified by context (for example in Spaceballs). Don't stress about profanity - kids will have heard worse on the playground. What should...
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      More Generated Planet Structures

      Not likely to happen considering they still haven't added the new spawn station that was shown off in 2015 StarMade live Q&A session. Come check out the new spawn station!
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      Simplify Startup For New Players

      Alpha stations alone are responsible for the majority of the push to be in gigantic ships. There's no reason for them to have a homing 600k-damage missile that they can fire as soon as you load their sector. 600k is a lot of shielding if you don't want to instantly die. Starting in a new...
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      Recognized Gravity modules and logic

      I've been trying to make a two-way gravity tunnel which involves the use of logic. The problem is that gravity modules do not work if there's anything between the initial activation module and them. I would like them to be able to be used with logic. Right now this works: This does not...
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      Recognized by Council Build helper - segments

      I couldn't think of anything better to call it, there's probably a better word. Anyways, one thing that frequently comes up in building is wanting to place blocks in a specific pattern, such as "every 3 blocks" or "two blocks, two gaps" or whatever. It would be really useful to have a tool to...
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      StarMade News - November 9th 2015

      Sure, but you'd need 1500 stacks to hold the crystal composite and 750 stacks to hold the macet. That's a lot of running back and fourth.
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      StarMade News - November 9th 2015

      This is going to make crafting such a pain. Most servers will probably crank the stack limits up as high as it'll let them. Imagine trying to make 15,000 jumpdrive modules, let alone weapons in the quantities people use. If this is an attempt to get people to build smaller, it's not going to...