I have a concern that by the time the game is developed enough to really take off with a larger number of people, that it will end up like eve online where new players pretty much have to join up with established ones because of the massive power difference between starting and long established...
The problem was that early on I couldn't build overdrives or jump drives without building a lot of stuff I didn't need first so those help later but don't speed up the initial process.
I have verified this starting method on a newly generated world though, within 1/2 hour I had found many...
Just the ship core block alone handles like a drunken monkey is at the helm. When I added the power and the engine it was able to change direction really fast which was somewhat helpful for not dying while flying up to every hostile base in the world until I found abandoned ones.
In the end I...
My starting sector has at least three derelict space stations (so far out of like 50 stations) two of which are that giant Gothic castle looking one. On the front of that station is a massive "turret" shaped like a gun that makes a damn good ship even as is (with issues).
So right after...
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