if 7.5 years is correct for how long it would take to hit the limit solo, this would be 65700 hrs... the most I have ever seen a player play any game is 10000 hrs...this limit would be completely unrealistic to hit, but if it is a problem, just store a 128-bit integer, which would allow 340...
Well, this would be like carrying huge amounts of cash around IRL, unrealistic.
I have hit it over 3 times(on 3 different servers) in under 1 hr, and after the starting phase, u can easily hit the limit in a couple minutes.
I agree with this, the players that are skilled either A: play on a server where it is virtually impossible to get credits, or B: rely on the server having a bank, in either cases the game is completely reliant on the server owners patching this up, just recently the server I play on had it's...
this would be a "bandaid" fix, at that point u could make all money just a cash block, it would work, but it seems like it wouldn't be as good as carrying the credits as a number
what if u had a shop? you would have to constantly look over it to make sure it didn't go over 2bil, (which, if the game allows big shops u would go over in a single transaction), this would cause a massive loss of credits...
this could work for the player, but this wouldn't solve the issue with player owned shops, also if someone doesn't know about the 2bil credit cap, they could get burned if they sell 50k computers while already having 2bil.
You can store credits in a shop module, but there are a couple problems with this:
1. I personally don't want to have potentially hundreds of shops scattered across the galaxy
2. If u want to create a shop and sell to other people, the credit's don't automatically transfer to the other shops...
It depends on how the game stores player data, but it would probably be possible to change it and still keep everyone's credits, if the game stores it in binary form u would need support for 32 bit integers in the file system as well until everyone's player data get's converted to the new system.
If a person's goal is to be a merchant, or is trying to create a shop on a multiplayer server, the 2 billion credit cap quickly becomes a problem, please remove this limit.
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