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    1. M

      Game breaking Spawns - any way to fix this?

      Thanks, that "/despawn_all MOB all false" command fixed the problem just fine.
    2. M

      Game breaking Spawns - any way to fix this?

      I was walking around on a planet when the game decided to spawn about 10ish trade guild ships. The ships promptly crashed into the planet and my game has about 0.5 frames per second now. Is there any way to fix this and is this a known bug?