Search results

    1. W

      Crew

      There SHOULD be disparity between large and small ships, a large ship SHOULD win, (in one on one) because it has MORE weapons and armor and shields, its a fact of life larger better things win, buts its also a fact of life that the Russians used NUMBERS to defeat an opponent with bigger better...
    2. W

      Crew

      The reason I wanted the buffs from having crew is, why would you want a full crew over a simple AI block if the crew took up so much more space, I want to keep an AI system in the game and let each way of making and controlling ships have its own advantages and disadvantages
    3. W

      Crew

      sorry the article was no finished when I uploaded it by accident, I agree though it shouldn't be added until after shipyards, at the very earliest, but if something this be is to be added into the game it needs to be recognized early to avoid massive changes in game play later on, or to be added...
    4. W

      Crew

      Alot of the capital ships I've been seeing have crew quarters and that got me thinking, what if there was a way for your ships to have a true crew. Not like the 2 or 3 AI people that follow you around, like a full on crew of 20 or 30 people if not more. First there would be the issue of what...
    5. W

      New Propulsion system

      Thats one way of putting it, first I would like to see different thrusters with their own advantages and disadvantages but I woud also like to see different levels of thrusters, more expensive but more powerful or efficient.
    6. W

      New Propulsion system

      In some way you are right but overdrive doesn't provide a basic thrust value it ONLY allows for a faster speed limit, I would just like to see some more diversity in the propulsion category
    7. W

      New Propulsion system

      Currently propulsion is really simple especially compared to other systems. What I would like to see is propulsion working similar to how cars accelerate and their top speed. What I mean is remove or at least raise the speed cap and make the amount of thrusters not only determine acceleration...
    8. W

      Remove the diminishing Power regen

      Ok I see why the softcap is there but its a little low and why did they decide that limiting the power is the best way to balance large ships, There should be legitament reasons why you can't build large ships , such as they're slower, harder to operate, harder to make, rather than just putting...
    9. W

      Remove the diminishing Power regen

      Ok I see the reasoning behind it now but it just seems that the way it works can ruin ships like the one I made where its not reasonable to put the blocks into a pattern that lessens this diminishing affect I get why we have it but I still say that it can really hurt ships not designed around...
    10. W

      Remove the diminishing Power regen

      I honestly think they should do anyway with the diminishing power regen for multiple groups of reactors. You might be wondering why, well here's why, I spent a week designing a 350000 block ship that I had wanted to make for a while, notice I had the idea for the ship before I played starmade...