Search results

    1. Gareth_lol

      Hyperdrive v jump drive

      https://en.wikipedia.org/wiki/Hyperdrive - That just sounds so cool.
    2. Gareth_lol

      Hyperdrive v jump drive

      As I said I would rather just have one type of drive (Hyperdrive) but I can see the merit in replacing the current plans for hyperdrive as a capital ship system with the current jump drive we have now.
    3. Gareth_lol

      Hyperdrive v jump drive

      Aah roger, that makes more sense, I never read that they may re work the jump drives, still the current "Hyperdrive" Idea they have has my jimmies all rustled lol.
    4. Gareth_lol

      Hyperdrive v jump drive

      Goodnight mate :) Happy to keep spitballing some other time, I think we could come up with some good ideas.
    5. Gareth_lol

      Hyperdrive v jump drive

      Don't get me wrong I do love stargate :P but I was simply using the visuals and term Hyperspace to get the point across of the difference between the two. the only problem I have with your idea is being forced from warp/hyperspace and having to fight or die. I would rather Hyperspace simply be...
    6. Gareth_lol

      Hyperdrive v jump drive

      Where did you read that current plan for the hyperdrives? from what I read they are going to be making it a capital ship system that once installed provides the ship with a debuff reducing its sub light speed to 0% in essence making it a floating brick capable of using hyperspace as its only...
    7. Gareth_lol

      Hyperdrive v jump drive

      Ugh... I forgot that voyager copped out the lovely "warp 10 is infinite speed" doozy. Looking at warp 9.75 as reference then it is said to take 5 days to travel 40 LY where as the worst hyperspace known (at least in stargate) can travel at 0.001 LY per second.
    8. Gareth_lol

      Hyperdrive v jump drive

      Oh, you boor bugger with the grape juice lol. I agree that sublight should not be disabled but that is the current thought for Hyperspace by the devs of this game and I would rather see that on jump rather than hyperspace, I am not opposed to the ship % cap for drives, that makes sense I am...
    9. Gareth_lol

      Hyperdrive v jump drive

      I think if jump drives are to remain they could be re designed using the current dev Hyperspace ideas (Capital ship system that sets the ships sub light speed to 0) so that large capitals can jump from point to point where as all other ships need to use Hyperspace, think of it this way, getting...
    10. Gareth_lol

      Hyperdrive v jump drive

      Close, but from what I understand hyperspace would use less power than jump drive as it opens up a window to another space time dimension where light speed and relativity don't apply, thus allowing faster than light travel without the relativistic problems. A jump drive would be folding our...
    11. Gareth_lol

      Hyperdrive v jump drive

      I think that is the problem with the current Jump drives, pretty much instant travel defined only by the server set max jump distance, I think a good compromise could be a hard cap on max jump drive distance so they can still be used for small jumps and have a hyperdrive for anything else.
    12. Gareth_lol

      Hyperdrive v jump drive

      It is pretty good :)
    13. Gareth_lol

      PvE or PvP?

      I love both BUT there is not much to this game at the moment in way of PVE, killing pirates and taking over stations does not sustain me for long :P
    14. Gareth_lol

      Hyperdrive v jump drive

      This is what I think of with Hyperspace, for anyone who needs a visual idea :)
    15. Gareth_lol

      Hyperdrive v jump drive

      Jump drives may work for say a very small scout ship sure. The shields should not be off, but rather down to like 50% or something making you have to wait for them to recharge to full upon hyperspace exit. I like the ratio idea, very similar to my idea of hyperspace travel = time taken to...
    16. Gareth_lol

      Hyperdrive v jump drive

      Hyperspace is more than accelerated speed, it opens a window to subspace where the ship travels outside of our normal space time, you could try to follow a ship by jumping in the same direction but without knowing where they will drop out you may never find them.
    17. Gareth_lol

      Hyperdrive v jump drive

      Yeah I agree with that, would be kind of hard to do if they have both Jump and Hyperspace in the game I would think.
    18. Gareth_lol

      Hyperdrive v jump drive

      I can see the merit in that, but would 2 drives not be a little op?
    19. Gareth_lol

      Hyperdrive v jump drive

      Good points, but as for the quick jump to avoid danger, this is one of the reasons I don't like the Jump drive :P T he charge time is replaced with a cooldown time so for X time after you have dropped out you can not re use, maybe even add a 10 sec or something timer after you activate the...
    20. Gareth_lol

      How to change the look of the galaxy?

      Thanks, I, I love you :P