aww man *hug*
Well we do not really,just you know... and i doubt you will built something decent with power 2.0... justforthat is what made everyone abandon the game. i really enjoyed the limits of power1.0. really liked some idea aspects of 2.0 when announced but then they just ruined...
Hi Gmodism nice 2 read ya... oh yeah long time no read! cool to see you still doing videos... i had to pause for personal reasons for a while and just started again batteling an uphill battle with YT ;)
oh and well that much on updates... :( *sigh* still very good memories...
Thanks man...
recieved a comment on one of my older tutorials recently and was thinking, - right, Starmade what is going on over there...
no new update on the horizon fixing the game issues it seems :( awww man, so much potential going wasted - still makes me sad...
Anyway for you guys hanging in there wish...
i went with you should hate yourself for being so negative...
Thing is as the game stands right now it does not leave any option but to build sticks so sticks are fine even though they might look too sticky for a sci-fi lovers taste. Saying it is not you, atm the game sucks.
play something else...
Having taken the time to read up the changes and comparing them them to my own analysis of "what is killing the fun in the game", i strongly recommend to implement these changes for the time being but also further following the layed out argumentation of the QF team to pick stuff that is...
Stopped reading after the first page. not careing to much about SM tbh.
Awww man that is depressing but well the actual mechanics not really support ship development. Every single one of these so called "pvpers" (i'd call them players being able to build operating ships with balanced offensive...
Since Power 2.0 failed to deliver on the "we want to support all varaints of shipdesign" part of the goals defined for the update, when will we get a functioning power system revamp?
i read 9 pages of comments, some heated and some more chilled, and at first i would like to applaud to schema for actually taking the time to listen it is really appreciated. I agree with a lot of the criticism to the new and planned systems and it is frustrating to see changes made going in the...
The sheer classification between ship and station was always frustrating.
A carrier which is able to have harvesters docked should also be able to carry fuel generation for it's fighters and itself. still as a carrier can move it would be declared as ship. sorry no like...
Haven't read it fully but, when they first announced the system they were working on now people already went for explaining better systems and forecasting the fail of the actuall system in regards of fixing the issues the dev team wanted to eliminate. Yes working with heat and having to route it...
OMG what a great idea ; ) BUT balancing such stuff is complicated man, not probable. *sigh* i feel ya though.
Panpiper Awesome ship m8 great build or a good shot of a - babylon 5, is it not? - thing
i really hate the reactor stabilizer mechanic.
sorry can not find other words for it.
It is the most drastic limitation to ship design ever applied to starmade running entirely against what the devs wanted to fix.
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