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    1. Dr. Whammy

      No longer can log in.

      We'll need more info in order to help you. Are you having an issue with Steam. Steam-installed StarMade or Legacy-launcher StarMade? Screenshots would be helpful.
    2. Dr. Whammy

      A Reflection on Quickfire and Power 2.0

      Honestly, that sounds like a bit much; especially given how slowly development moves for this game. System HP was already tried and while not ultra-realistic, it worked well as a StarMade gameplay mechanic; hence why it was mentioned. With the Universe Update (supposedly) right around the...
    3. Dr. Whammy

      A Reflection on Quickfire and Power 2.0

      If not hard-coded to prevent this, a possible solution might be to set RHP to a flat value given per block and then add the total RHP for all reactor blocks, regardless of the number of reactors, their sizes or activity states. Rough example: Let's say reactor power has 10HP/block. If the...
    4. Dr. Whammy

      A Reflection on Quickfire and Power 2.0

      That explains the issues I had in the mod I was creating. When I split off from mainstream StarMade Builds and started modding, I tried to fix this issue myself but my efforts in the config files had no effect. Thanks for the confirmation. The old SHP system from power 1.0 was very...
    5. Dr. Whammy

      A Reflection on Quickfire and Power 2.0

      Agreed. Of all the space voxel/builder games I've seen/played, none seem to match the building capabilities of StarMade. There are games which are more popular, have better visuals, better shape options, or have actual content besides, "shoot at ships/shoot at big rocks". But none seem to pull...
    6. Dr. Whammy

      A Reflection on Quickfire and Power 2.0

      As the years pass and real life takes precedence, I find it counterproductive to worry about things like "blame" or declare people who are essentially random internet strangers with a common interest "enemies" since, in the grand Schema:catnod: of things, it really doesn't matter who or what...
    7. Dr. Whammy

      Introducing The United Star Axis

      Hammer Class (Modified Lancer Variant) - Affiliation: United Star Axis - Manufacturer: Sturmgeist Advanced Sciences, Volcov Industrial, Fairborne Naval Industries - Type: Frigate - Role: Mobile Space Mining Facility - Armament: High Energy Variable Aperture (H.E.V.A.) Array, Beam Laser Turrets...
    8. Dr. Whammy

      Introducing The United Star Axis

      Lancer (Refit) - Affiliation: United Star Axis - Manufacturer: Sturmgeist Advanced Sciences, Fairborne Naval Industries - Type: Frigate - Armament: Gauss Cannon, Guided Missiles, Point Defense Turrets - Special equipment: Adaptive Electronic Warfare System, Jump Drive, Multiphasic Shielding...
    9. Dr. Whammy

      Introducing The United Star Axis

      Thanks man. Good to see you again. I started putting retro and RCS thrusters on most of my ships lately. It subtly adds realism and gives me that Empyrion Galactic Survival / Elite Dangerous kind of vibe. I suppose I could pull a "Rocinante" and rotate the whole ship but I think this layout...
    10. Dr. Whammy

      Introducing The United Star Axis

      Vanguard Class - Affiliation: United Star Axis - Manufacturer: Nexus Inc. Fairborne Naval Industries - Type: Destroyer - Armament: Guided Missiles, Plasma accelerators, 2.4 GW Linear Accelerator - Special equipment: Adaptive Electronic Warfare System, Thruster Augmentation, Reactor...
    11. Dr. Whammy

      Nostalgia

      It's... Complicated. From what I've seen, schine, a few prominent StarMade players and elements of the Quickfire team are each working on separate parts of the game then combining their efforts. Specific areas of focus are bug fixes, rebalancing, industry overhaul and the universe update...
    12. Dr. Whammy

      Sidewinder MK I (Replica) - Minor logic improvements after a cup of coffee.

      - Added an exterior activator to access the boarding ramp without toggling the engines and landing gear. - Fixed logic controls for heat vanes/radiators
    13. Dr. Whammy

      Fighter Building INTENSIFIES. Muahahahaha!!! :ROFLMAO:

      Fighter Building INTENSIFIES. Muahahahaha!!! :ROFLMAO:
    14. Dr. Whammy

      Introducing The United Star Axis

      Viper MK III (Replica) - Affiliation: Public - Manufacturer: Faulcon Delacy, Nexus Inc. (via production subcontract) - Type: Combat - Armament: 2x Class-1 Pulse Lasers, 2x Class-1 Railguns - Special equipment: Narrow Band Sensors, Jump Drive, "Grade 5 Engineered Performance Thrusters", Shield...
    15. Dr. Whammy

      Viper MK III (Replica) Version 1.0

      This is a 1:1 Scale replica of the Viper MK III From Elite Dangerous. Like the in-game spacecraft it is moderately armed, jump capable and ridiculously fast. ...but doesn't have as much cargo capacity as say... a Cobra MK3. Viper MK III (Replica) - Affiliation: Public - Manufacturer: Faulcon...
    16. Dr. Whammy

      Sidewinder MK I (Replica) - Sidewinder MK I ver 1.1

      Base version is fully functional but lacked a faction module. This version now includes a faction module.
    17. Dr. Whammy

      Sidewinder MK I (Replica) Version 1.2

      This is a 1:1 Scale replica of the Sidewinder MK I From Elite Dangerous. Like the in-game spacecraft, it is lightly armed, jump capable and reasonably maneuverable. ...but not quite as fast as say... a Viper MK3. Replica Specifications - Manufacturer: Faulcon Delacy, Nexus Inc. (via...
    18. Dr. Whammy

      Introducing The United Star Axis

      Sidewinder MK I (Replica) - Affiliation: Public - Manufacturer: Faulcon Delacy, Nexus Inc. (via production subcontract) - Type: Multipurpose - Armament: 2x Class-1 Pulse Lasers - Special equipment: Narrow Band Sensors, Jump Drive - Dimensions: L.15m, W.21m, H.8m (including Landing gear), Mass...
    19. Dr. Whammy

      Introducing The United Star Axis

      SR-5 Vandal - Affiliation: United Star Axis - Manufacturer: Joint project between Kisaragi Robotics, Nexus Inc. and Sturmgeist Advanced Sciences. - Type: Stealth Air/Spacecraft - Role: Long Range Deep Space Reconnaisance, Mutirole Combat - Armament: Medium Range Guided Missiles (Intercepter...
    20. Dr. Whammy

      Introducing The United Star Axis

      Following the success of their recent Zweihander MK2 project, Axis Subsidiary Kisaragi Robotics was recently awarded a small production contract by the United Apthaquan Republic. The Republic requested a small nimble carrier-deployable Reconnaissance craft, with emphasis on speed and...