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    1. OverlordDarkWolf

      Friction!

      I think of it as a Inertia Dampening system doing its job, but a key to disable friction for a single ship sounds like a good idea but one that is tricky to implement.
    2. OverlordDarkWolf

      Turn cloak and jammer into effect systems

      @TwoNiner @Vengeance42 @max stripe I can't remember the server, due to the time that has passed since I left multiplayer to focus on a ship I'm building in single player. I guess I could check my server list and go through each one but something tells me with all the updates that have happened...
    3. OverlordDarkWolf

      Targeting Computers and FTL Sensors

      From the way it was worded, I assumed you meant shooting it while it was in mid-Jump to a point. And the whole "AI not needing a lead indicator" was an attempt at heading people off from saying "All this does is just encourage gigantism by making more blocks need for my ship's turrets! No fair!"...
    4. OverlordDarkWolf

      Targeting Computers and FTL Sensors

      I partially like this. But I think the jumpdrives in game are similar to the X series' Jumpdrive, which is practically a wormhole generator for ships (I assume this since whenever I activate it, I go thru planets and stuff), rather than a warpdrive, which would collide and wreck the warping ship...
    5. OverlordDarkWolf

      Player weapons are ignored by shields

      I'm not in favor of player weapons being ignored by shield because that opens up a lot of trolling potential, like replacing your turrets with players who activated your gravity control and have a protective bubble of door blocks around them. Who needs ship weapons when you can just attack a...
    6. OverlordDarkWolf

      Ship Building: How Do You Design Your Ships?

      To be honest I just build on the go. Sometimes I get stuff like this: Other times I get stuff like this: I probably should try building from a plan, next time; might be more fun that way.
    7. OverlordDarkWolf

      Jump Drive Glitching Turrets

      It also affects docked ships, I noticed. It seems like if anything is docked to the ship with the jumpdrive, all the docked ships' and turrets' computers are reset to nothing connected, unable to activate until removed and placed back, and glitching up the docked ship/turret's weapon menu.
    8. OverlordDarkWolf

      What do you think about the new shield system?

      Well, I just tried the new system after the regen buff, and my ship with 13589599.1 power capacity and 1073367.6 power regen now cannot sustain 1278126 Shield cap and 40936 shield regen. My transport pods are the same way with their power (default cap and 238 regen) and shields (163 cap and 16...
    9. OverlordDarkWolf

      Shielding

      Gonna have to agree with KiloZulu about the settings being too low. I tried putting regen blocks in a carrier/cruiser (don't know what to classify it yet as it's still being built) I'm building and in order to get it to have 33000 regen to protect its 1000000 shield points, I would have to gut...
    10. OverlordDarkWolf

      Power crystals.

      1. People already have to take weapons, thrusters, power tanks, power regen and soon shield tanks and shield regen into consideration, because if they focus only on shields, having about 0.7 thrust ratio, no main ship weapons, and use turrets as their only weapons, they are dead in the water if...
    11. OverlordDarkWolf

      Power crystals.

      Again I have to disagree with you. Perhaps I need a better analogy, Like a motorcycle and a semi-truck both going cross-country, The motorcycle has about 4.8 gallon tank and gets about 40 miles per gallon, and the semi-truck has about 500 gallon capacity and gets about 5.6 miles per gallon. The...
    12. OverlordDarkWolf

      Power crystals.

      I disagree with this mainly because it will still encourage titan ship building and it will break combat flow by making you stop every so often to refuel and put in another crystal. This will also discourage fighters as they don't have the fuel sources a cruiser has, i.e. A single cruiser can...
    13. OverlordDarkWolf

      Nerf shield curves so that shields scale appropriately for Titans

      Gonna have to agree with Stakhanov here. Titans have the capacity to block spam and separating the shield blocks won't lessen that capacity. Edit: All this will do is just force smaller ships to grow in size. We could see even bigger ships and fighters in the future.
    14. OverlordDarkWolf

      Nerf shield curves so that shields scale appropriately for Titans

      So Shields are going to be like power blocks for now? One for Regen and one for storage? Hopefully there will be a power balance for the regen blocks, as in, the more you have, the more power you need. Or will it be changed into a system like timethatswasted suggested: Because I'm all for...
    15. OverlordDarkWolf

      Weapon discussion thread

      Weapon firing orientation is dependent on how the weapon computer is facing, at least in my tests.
    16. OverlordDarkWolf

      Turn cloak and jammer into effect systems

      Technically, permacloak and jam ships now are highly specialized. Also they don't seem viable for combat because when I was in mid-combat on a server, I accidentally nuked one while trying to fight pirates with a weapon I was testing (got banned from it, due to "griefing" a player I did not know...
    17. OverlordDarkWolf

      StarMade 0.154 (fixes and features)

      Love the overdrive effect. This will make my Spinal laser lance a more deadly weapon. Heck, This overdrive effect might be what is needed in a finishing touch on someone's super star destroyer Eclipse replica.
    18. OverlordDarkWolf

      Weapon discussion thread

      Seems like having 75% recharge under fire is a terrible thing, 25%-33% seems a bit more ideal, Able to be damaged by ships your class while being roughly impossible for fighters if you are in a big ship.
    19. OverlordDarkWolf

      New planets & faction bases

      I guess the other sides are considered separate bases. EDIT: Gonna have to agree with your bug statment. Maybe they should add a home planet option alongside the home base option as well
    20. OverlordDarkWolf

      New planets & faction bases

      There is, I think the update news mentioned you might want to put down faction blocks on each side of a planet to protect it, maybe put a small shield building down on each side, too. On the other hand, This might turn controlling a planet into Planetside: Starmade edition with multiple factions...