Search results

    1. Kelpaz

      What happened to Starmade?

      Here comes another text wall from someone who stayed silent for a long time. Before power 2.0 came and broke all that I knew I was just waiting for the AI to be fixed and fleets to work better. I had worked very long on a line of ships and was about to finish my stations. At this point all...
    2. Kelpaz

      Anyone still confused about integrity?

      Integrity added nothing but frustrations so I disabled it, I do not intend to ever build with it because it adds nothing. Well ok it does something it adds unnecessary complexity that no one asked for, while turning away people. This is not a good thing.
    3. Kelpaz

      Starmade memes

    4. Kelpaz

      A revelation on the redundancy of System Integrity

      The Clydesdale is pretty unique to other ships I made and my personal favorite: Not sure how PVP worthy this ship is, since I never thought about PVP while building it, this is actually for PVE. It's still possible to put weapons in any location and fire through your ship, I set it up like...
    5. Kelpaz

      A revelation on the redundancy of System Integrity

      This weapon setup would be impossible with integrity: A smaller scale example of integrity impossibilities is a craft called the "Zippy" Putting thrusters in the back where they are meant to be turned it into explodium while waffling the beams was still just about possible. After headaches...
    6. Kelpaz

      A revelation on the redundancy of System Integrity

      I've already permanently set integrity to 9999 with a custom config. Integrity when active constantly recalculated during builds and battle and created unnecessary lag. It also made it impossible to refit very small ships like fighters or frigates with interesting interiors. I had to turn it...
    7. Kelpaz

      Multiple changes to the behavior of docked entities

      Unshielded, unpowered docks makes all my modular station plans useless, and while I can alter the config for bigger shields it's not something I want to rely on. If anything I would like to see the return of shielded docks.
    8. Kelpaz

      Any news on the weapons update?

      I found an astromech test There is more to be found, it's easier to find if you do a user search on discord.
    9. Kelpaz

      [31st of March] Schine Bi-weekly Q&A

      Will powered docks come back in any form, as an server option would be great, It could be power only with no chambers.
    10. Kelpaz

      Shield Help

      I can cover ships with shield bubbles just fine, but the modular station concept isn't gonna work unless I alter the config. Shielded docks made all that space in turrets useful, now turrets will become sad empty shells filled an empty void and some mass enhancers. Not to mention the fact that...
    11. Kelpaz

      Shield Help

      Can we get an option to use the old shields, the new shields make modular stations impossible to protect. Docked ships that aren't covered becomes free targets for anyone. Example: Please make bubble shields optional.
    12. Kelpaz

      Prerelease v0.200.250

      Actually it does affect cannons which made it very hard to rebuild my Stream cannon setup, I've also have diagonal wings with suddenly explosive components. When will this madness end?
    13. Kelpaz

      Prerelease v0.200.250

      That's pretty hard when running an empire, can't have an empire with just a homebase. I have sectors to hold, my ships have places to be.
    14. Kelpaz

      Prerelease v0.200.250

      I agree, shield bubbles forces not only ship design but also ruins modular stations. Here's a station falling victim to the shield bubbles: See those ships docked to the docking module? All unshielded. We need to say no to shield bubbles aswell as the stabilizers along with other unwanted...
    15. Kelpaz

      Prerelease v0.200.250

      Here is a better question, why have these beams at all? They still take alot of performance, they look horrible and the beam nodes can't redirect specific beams. No one asked for them why should we support them? The important thing in development should be testing what works and what doesn't...
    16. Kelpaz

      Prerelease v0.200.250

      The best thing that happened in the dev builds so far is the comeback of sounds. I could "live" with power 2.0 if it wasn't for all the added extra weight. We got stabilizer streams, an abomination from beyond the depths of frame hell. Shield bubbles are back again limiting ship builds...
    17. Kelpaz

      Prerelease v0.200.250

      Better AI would improve PVE, the changes to the systems doesn't change the fact that AI loves to speed away to another sector in combat. The old AI despite being simple felt much more interesting to fight, they stayed in the same sector flying around your ship.
    18. Kelpaz

      Prerelease v0.200.250

      I was figuring out ways to use the stabilizer streams as armor but then found a way to make the stabilization streams disappear instead. So the new stream things have new exploits, shots don't always pass through, and you can make the stream go into itself and disappear.
    19. Kelpaz

      Prerelease v0.200.250

      The problem I have here though is not the island ships, it's the fact that they've added juiceless mechanics like streams and separate shields because they beliveved it was "meta". On my private server I never saw anyone upload or build an island ship, ironically I was the first to try because...
    20. Kelpaz

      Prerelease v0.200.250

      Is this a joke? Are we really doing this now: Streams are an abomination I tried rerouting it with some node things and: WHO thought that this was an amazing idea? Does it even solve islands, let's look at my "Geometric overlord": NOPE not really, it also has three shield bubbles so trying...