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    1. Doom Lord

      Void Breaker 1.0

      This is a ship that I've been working on occasionally over 3 years. It finally has a completed interior and exterior so I'm posting it. There are essentially no internal systems, just some un-optimally placed power and engines so you can move it around. The internals were decided long before...
    2. Doom Lord

      Engine Porn

      I never actually bothered testing thruster plumes, I might revisit this to add them. For now I'm taking a break from exterior work.
    3. Doom Lord

      Engine Porn

      I finally have something worth posting to this thread:
    4. Doom Lord

      Second Small Ship Competition!

      I think it would have been nice if you snowballed my ships into the other competitions since there were no competitors. I think some config changes made one of my ships unable to use its missiles anyways, oh well.
    5. Doom Lord

      Andromeda Ascendant

      Crew quarters. Yes if you fall out of bed you die. The crew quarters are very open and compact. It's just a place to sleep and store your belongings. As you can see there is also a very narrow walkway between rooms. Sample garden. Gardens will be placed in between two rows of luxury...
    6. Doom Lord

      Second Small Ship Competition!

      There are much fewer entrants than I expected
    7. Doom Lord

      Andromeda Ascendant

      I just tested the exact setup you stated and it didn't work.
    8. Doom Lord

      Andromeda Ascendant

      Just entered exam month. Gotta study and I just had a wave of assignments. I've been thinking a bit more about the interior design, I also made a bathroom.
    9. Doom Lord

      Andromeda Ascendant

      So long as the game is programmed correctly docked entities should only do calculations when they move and so it should be fine. Although I must confess I bought a new graphics card to work on this ship because 15fps just wasn't cutting it.
    10. Doom Lord

      Andromeda Ascendant

      Thank god for copy/paste. The biggest hassle installing the hallways is going to be putting in the doors and all the clocks for damage detection. Every door in this ship is going to be a rails door and there will probably be a couple thousand doors.
    11. Doom Lord

      Andromeda Ascendant

      Military grade 2 hallway: All hallways will have blue and red lights. A flash of blue signifies a call to battlestations. Red means that adjacent hallways are damaged and should be avoided. All hallways also have builtin damage detection.
    12. Doom Lord

      Andromeda Ascendant

      It's full size, 1305m long. Like I said it will probably be finished in a couple years and that's because I'm likely to have weeks or months where I just don't want to work on it. It will be completed one day though.
    13. Doom Lord

      Andromeda Ascendant

      And so I embark on a quest to finish the Andromeda Ascendant: This is the smedit shell I have as of right now. I will be going over the entire exterior two to three times to remove the smedit garbage and make the ship symmetrical, as well as change the hull to white advanced armor. Planned...
    14. Doom Lord

      Recon Miner 1.0

      This miner has a medium sized salvaging array on the bottom. You can activate it and open the bay doors from within the core using the new logic block. With a massive amount of shields, 60% ion and 6 point defense turrets this miner can safely mine in enemy territory and even go on its own recon...
    15. Doom Lord

      Second Small Ship Competition!

      Considering the front 50% of the ship is decoration I'm not sure I understand why...
    16. Doom Lord

      Second Small Ship Competition!

      Here's #2! The Fear Volumetric Division Class III: 11 x 15 x 23 http://starmadedock.net/content/the-fear.2956/
    17. Doom Lord

      The Fear 1.0

      The Fear is a Corvette Class ship designed for destruction. Its incredibly powerful Cannon/Ion gun can shoot through 27 basic hull or 8 advanced armor in one shot. Likewise its powerful Missile/Ion gun can knock out fighters in one hit. Flight Recommendations: - Don't hold down the Cannon/Ion...
    18. Doom Lord

      Second Small Ship Competition!

      Just made this: Dread [Missile Fighter] Volumetric Division Class I: 7 x 7 x 11 http://starmadedock.net/content/dread-missile-fighter.2949/
    19. Doom Lord

      Dread 1.0

      Made for UK_IN_US's small ship competition: http://starmadedock.net/threads/second-small-ship-competition.8254/ The weapon system is a 64-block missile with one part damage beam to give it lock-on and a couple slight stat buffs without making it require too much power to fire. Stats General...
    20. Doom Lord

      Second Small Ship Competition!

      When you do the combat test will there only be the two ships in the area? I'm asking because I want to use heat seekers but more than one object within a few kilometres pulls aggro and makes them trash.