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    1. legoassassin57

      Cmmdr Riker 1.0

      A skin of the First officer of the Enterprise D, from TNG. And my favourite Character from the series.
    2. legoassassin57

      U.S.S. Planck NCC-81894 1.0

      There is little known about the USS Planck, apart from its appearance, and I had to improvise with things such as interior and weapons. It has good weapon capabilities and a decent amount of turrets, it also has 4 shuttles, and a deflector capable of Salvage, Repairs, and pulses. This is...
    3. legoassassin57

      New Systems/ Weapons/ Blocks that do things (non-hull)

      No, the reason turrets don't look nice is as they stick out of the hull, not that they tilt and don't go flush with the hull.
    4. legoassassin57

      New Systems/ Weapons/ Blocks that do things (non-hull)

      Oh so your nice to him T_T
    5. legoassassin57

      New Systems/ Weapons/ Blocks that do things (non-hull)

      T_T the idea is YOU CAN'T SHOOT THROUGH YOUR OWN HULL, then you have to have it on the outside, and you can't pick an output block, as the block that emits is the one closest to the enemy ship
    6. legoassassin57

      New Systems/ Weapons/ Blocks that do things (non-hull)

      Considering the point of my idea was to make something that "Looks cool" the idea was that you could have a turret like beam weapon, that looks cool. I was going to leave the balancing and figuring how to make it work to people who know how to do that.
    7. legoassassin57

      New Systems/ Weapons/ Blocks that do things (non-hull)

      that's like saying "why would I use anything other than AMC's and turrets?" Because SD-BB's look cool and have a different function to missiles, so AMC's are good for cutting through hull, SD-BB's are good for blowing large sections of hull up, then Phasers could be good for taking down shields.
    8. legoassassin57

      New Systems/ Weapons/ Blocks that do things (non-hull)

      If you'd understood you'd know that I meant, you have to put them on the OUTSIDE of your hull or they don't work, and they don't have the shielding of the ship, like turrets (except their not a separate entity and can't be shielded)
    9. legoassassin57

      New Systems/ Weapons/ Blocks that do things (non-hull)

      yeah, I thought the factions might be better liked than the Phasers.. But meh
    10. legoassassin57

      New Systems/ Weapons/ Blocks that do things (non-hull)

      yes they can be, you just gave more power for more blocks, and the blocks have to be on the outside of a ship's hull
    11. legoassassin57

      Enterprise NX-01 1/2 Scale 1.0

      The Enterprise NX-01 is the first ship to bare the name "Enterprise", and was commissioned before the Federation existed, it was captained by Jonathan Archer, and is a Light Escort class ships (be warned Mushroomfleeters, it can't beat more than a few of Zero's pirates) This ship is primarily...
    12. legoassassin57

      New Systems/ Weapons/ Blocks that do things (non-hull)

      Actually, I think turrets look awesome, and I do build non-star trek ships, and they look great on them. But they don't look great on star trek ships, and as this IS a space game, there's going to be trekkies playing it, whether you like it or not, so I think FOR the trekkies it would be nice to...
    13. legoassassin57

      Star Made Themed Ship Screenshots

      Nice!, have to admit haven't seen Stargate :/, but it looks cool, and it doesn't have to be just the three I listed, think of lots of other things too!
    14. legoassassin57

      Galaxy Skin 1.0

      Images: https://plus.google.com/u/0/b/118367084603561424283/communities/116056709691979813644/stream/08ed8df7-2330-4589-80e7-8431b217e249 Video Coming soon!: (will be vid of all my skins so skip to the one you want)
    15. legoassassin57

      Jebediah Kerman 1.0

      Do your spacey things- KSP Style!, with Jeb at the helm, you'll be ensured to crash within 5 minutes! Video: (coming soon)
    16. legoassassin57

      New Systems/ Weapons/ Blocks that do things (non-hull)

      have to admit, don't agree with any of that, probably because I play the game as a "make things look pretty" way- plus the whole point of this was to remove the eye sore of turrets (you could have its so that the block just cant be shielded- but is still part of the same entity)
    17. legoassassin57

      New Systems/ Weapons/ Blocks that do things (non-hull)

      I prefer Ithirhad's idea, sorry. But still interesting
    18. legoassassin57

      New Systems/ Weapons/ Blocks that do things (non-hull)

      Well you certainly know allot about the new weapons systems (I'm clueless) and your the first to explain it in a way I understand :/ but I see what your saying, that It wouldn't be a Star Trek Phaser, but using the slave system, you could make it very much like one, I think that's exactly what...
    19. legoassassin57

      New Systems/ Weapons/ Blocks that do things (non-hull)

      yes they are vulnerable I suppose, but you could make it so that Phaser arrays can not be protected by the shields, even though they are part of the same entity, that way they wouldn't be so OP
    20. legoassassin57

      Starmade Q&A

      Nah, warp drive's, or at least a way of going really fast, like a Mega engine :)