i made a counter point for each of your points. i laid out my points in a similar structure to yours so that it was clear to see which point corresponds to what. as for the Mushroomfleet relevance, i used the names of 3 master builders (acquired by being recognised as excellent builders in all...
my sole advise is to "be less bad"
i say that as from reading this i imagine you had a ship that lost in combat to a larger force. if you knew your enemy you would have brought a bigger ship, with increased shields and improved weapons. alas you did'nt so you want a way to make the game easier...
Or maybe he is taking longer to add more detail, your logic of i did it first therefore it is mine is flawed. He put out pictures first showing it and had a more complete version livestreamed. so if he is copying why is there more of it and to a better quality? granted great minds think alike...
Hmm people saying only mushroomfleet asked question. If only there was a third party website such as... Reddit maybe. then people can post there questions there. Right so that is the place, all we need now is coverage. Put it in the launcher for a week before.
Put an add in the SM launcher to...
In early minecraft when you got too far aaway from spawn the generation would go...wibbly. I thought something like this could be implemented into the game for the really far sectors to give long range exploration craft a more exploratory role as the planets are mainly the same at the moment...
I'm sure someone has probably mentioned this before but i cannot find it for myself but i think that stealth is too hard a matter to accomplish. I wanna be able to cloak and/or jam radars but the power needed is normally to great. I understand you need to make it balanced so that you cant just...
rocketsa and cannons fire the direction you place them and not automaticaly forwards.
this way you can make sideways rockets like when gallions sailed the seas
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