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    1. T

      A couple of ideas for later stages of the game. Thank you all for Reading.

      The Great Chilli Pepper approves of this! +1
    2. T

      Offline Ship Editor

      I\'ve now changed the default program for jars to java rather than javaw and the console comes up with Error: Could not find or load main class C:\\Users\\(Me)\\Desktop\\StarMade\\SMEdit.jar and I get the same result when I prompt.
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      Offline Ship Editor

      Yes they are all there but when I double click the SMEdit.jar all i get is a javaw process on the task manager but nothing happening. When I run the SMEdit from prompt I get the result I typed up earlier but just with a different delta. And yes they downloaded jos are all in the StarMade directory.
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      Offline Ship Editor

      I can only open SMEdit via prompt (fair enough) and it downloaded the stuff and then nothing. I try again and I get: Local: Fri Oct 04 13:13:36 BST 2013 Remote: Fri Oct 04 13:13:36 BST 2013 Delta: 437 and that\'s it. I need help :( Thx in advance
    5. T

      How to input strings with spaces in the spawn_item command?

      Not atm i\'m afraid, although i\'ve heard it\'s being worked on.
    6. T

      Navigating with map

      Yes the sectors kinda move around a bit but they do not move on the map, when checking where you are on the map go to an area where each sector co-ordinate is different and open the map, when you do this check your smallest number on the map and check the axis it\'s on. Then do this for the...
    7. T

      Calculations on Ingame Values

      useful :)
    8. T

      Turret bugs

      Have you definitely got the AMCs linked up to the weapons computer?
    9. T

      Connexion problem and build mode advanced bug

      I also have the same problem with advanced build mode. I\'ve also seen this crash but I find it happens very rarely and have no problem getting back in.
    10. T

      Advanced build mode suggestion

      \"The Great Chilli Pepper approves of this idea\" :)
    11. T

      Advanced Building mode bug

      when i enter buildmode i also find that my blocks permantly turn invisible unless i restart starmade.
    12. T

      Warp Module

      Yeah my posts are exactly as says on GMT but since the 90s vamp horror (quite funny) just finished I\'m hittin the hay, night man.
    13. T

      Warp Module

      No probs, and I now approve even more. Personally I wasn\'t expecting a response at this time in the morning. :)
    14. T

      Navigation Bookmarks

      Although atm there is no way to bookmark a location other than notepad it or write it down you can press p in your ship which brings up a 3D map of the system, this can be a rough guide to your location. X=Left/Right Y=Up/Down Z= Depth (I think, note the shops and station icons always point Y...
    15. T

      Warp Module

      I really like your ideas on the relays and jump drives. Perhaps we could tweak the range of jump drives to 32 sectors instead of 20 as this is the size of 2 star systems (I believe), more would be a bit of a stretch. I would say lower the charging of relays to 1 min 30 secs and make em 2 way, I...
    16. T

      Fighting Gigantism in Starmade

      I these are scales you are using for these classes of ship then what class would mine be, currently in construction it is roughly 30k blocks large and plays the role of a carrier/warship. It is my PROJECT_EDEN_MKIII (I make my own ships. I refuse to rely on the online catalog, I have an...
    17. T

      Warp Module

      I\'m still against the use of gates as a primary source of travel due to their restriction to a network. As I have read the latest comments from my own, I thought perhaps there could be some kind of rare special warp gate that can be found somewhere in a few systems that warp you to some kind of...
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      Suggestions for future updates

      I have an idea to prevent lazy folk buying huge ships from online. I say that perhaps the catalog should be split in two, one half for local creations and the other for downloaded ones (hehe as a safeguard to prevent loading from download and saving local how about anything that is loaded from...
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      Warp Module

      Personally I would prefer a warp system that works on sector designation and have the ship target and warp directly to that sector. My reasoning, a gate restriction system goes in essence against the freedom of a space based game of exploring, simply because it restricts to a network. Space is a...
    20. T

      Im a sc-fi nerd

      I think that if warp is to be introduced it should work via sector selection or noted sectors, have the ship auto aim at target sector then warp. If the warp system was under manual control, distances can be overshot and even a degree off can result in missing the sector desired by many sectors...