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    1. gamesaucer

      Change the way pasting works

      Pasting templates or copies is an absolute pain. It's the single worst part of my workflow when building ships. There's one thing in particular that's responsible for this, and that is paste origin. Right now, when pasting something in, it needs to be placed against an existing block. While...
    2. gamesaucer

      StarMade Ship Size Comparison Chart

      Ah, that's too bad. I'm glad to hear it's temporary, though. Even if it takes who knows how long.
    3. gamesaucer

      What to call "Tech Points"

      I think that's kind of the point. Right now, you can pretty much build one ship and one station to do everything, which makes things rather boring; there's no real difference. TP will allow ships to be unique, and will require ship builders to make choices. And the truly vital functions of a...
    4. gamesaucer

      What to call "Tech Points"

      I've been doing some thinking, and I've come to the conclusion that the problem with calling it "tech points" isn't with the "tech" part, but with the "points" part. Points is terminology that may imply that they can be used actively in one way or another, while this system takes a more passive...
    5. gamesaucer

      StarMade Ship Size Comparison Chart

      The plan was to make it very wide so that its dual barrels will stick out the side and allow it to fire forward. That, or modify the bottom of the ship so that it can shoot through... But yeah, those are not the best ideas, really. For starters, that won't fix the limited pitching freedom. But...
    6. gamesaucer

      StarMade Ship Size Comparison Chart

      It's point defense
    7. gamesaucer

      StarMade Ship Size Comparison Chart

      No screenshots yet, but the top image (ECSV Wepwawet) is for a ship about 900m long. The bottom one, ECSV Montu, will be about 1600m in length when finished. I've got a few others in the works as well but I don't have screenshots or designs readily available. They're not as big as these two though.
    8. gamesaucer

      A very strange JVM initialisation crash

      I've tried it and it seems to work fine, but the error I got from OpenAL is really inconsistent, it happens only very occasionally, so it's hard to say whether that actually worked or not. I've done another reinstall though and this time haven't touched the JVM arguments. It has yet to give me...
    9. gamesaucer

      StarMade Ship Size Comparison Chart

      Man, I love the chart. Not sure I've chimed in to say that before, but this is an awesome project. That said, if I finish some of the ships I'm working on, they'll pretty much dwarf everything currently on the chart. I should probably build smaller
    10. gamesaucer

      A very strange JVM initialisation crash

      I see. I'm using the new launcher. Maximum Memory: 4096 Initial Memory: 512 Early Gen Memory: 128 (Edit: And I have only 64 bit Java) Also, I just reinstalled the game and it ran into problem with sounds. Here's a log: Another edit: I have been using JVM arguments to try and run Starmade on...
    11. gamesaucer

      A very strange JVM initialisation crash

      I'm not sure whether to classify this as a bug or not, because I'm not sure whether the error lies with me, with Starmade or with Java. Either way, after updating Starmade, I suddenly started getting this message upon launching increasingly often until it happened all the time: "Error: Could...
    12. gamesaucer

      Allow Shop Blocks On Ships

      Your Walmart analogy falls apart easily. Each cashier doesn't offer a slightly different amount and selection of items at a slightly different price. As for the dead husks, this makes some sense. I concede this point to you. However, I would also like you to consider that even dead trading...
    13. gamesaucer

      Allow Shop Blocks On Ships

      When you get to the point of 6 stations surrounding spawn you're already overwhelming the buyer with so much choice that it's hardly even worth setting up shop anymore. There's just too much competition. My argument about not being able to find what you need as a buyer applies. If you build a...
    14. gamesaucer

      Allow Shop Blocks On Ships

      Your first point makes little sense since you could just sell your stuff to the trading guild instead of players, and let players buy from the guild, or if you really want to sell to players, just put a station a sector away where you send freighters now and again to replenish items. There's...
    15. gamesaucer

      Allow Shop Blocks On Ships

      I think he meant there's little need for this feature because selling ship-to-ship would be extremely rare, and in case you trade to a station the station can already have the shop module. Why it would be extremely rare to actually want to trade with a ship? Several reasons: You must randomly...
    16. gamesaucer

      Remove Weapon Firing Arcs

      I'm with jojomo here, you make it sound positive. This could create more variety in ship types. That said, I wasn't suggesting it as a feature, I was mostly just sharing this out of interest and as an answer to the people complaining that the current gimbal mechanic isn't realistic.
    17. gamesaucer

      Remove Weapon Firing Arcs

      I just had an idea regarding this. In essence, gimbaling your weapons is something that's realistic. However, being able to gimbal enough to arc a shot 30° on a 100m long gun isn't. So here's something that I think might be worth thinking about. You can gimbal your gun relative to how long or...
    18. gamesaucer

      Gamesaucer's Fleet Submission 1 - Faction Module Fix

      The Jay shuttle now contains a faction module. Yay!
    19. gamesaucer

      Gamesaucer's Fleet Submission 1 - Conduit and Antenna rotation correction

      An update with corrected rotations for the blocks for which rotation was added
    20. gamesaucer

      Official Fleets Build Contest

      All right, I'm done with my thing. Let me know if I need to make any more changes for it to be admissible, but I think I did an okay job. Gamesaucer's Fleet Submission 1 1 - Jackdaw A lightly armed Corvette used as a scout or escort vessel. 2 - Rook An unarmed freighter. 3 - Jay A...