Quick environment ideas
Planet plates could be based on size(bigger planet = more plates), think Pentagonal Hexecontahedrons or Truncated Icosahedron
A new class of generated structure, "ancient" these are rare and powerful artifacts that contain materials, systems and objects that can't be...
Hi, I have been thinking about how one could solve the balance issues with Weapons, Armor and Shields.
What's better? Fighters? Small Ships? Big Ships?
I believe that if I'm in a (well designed) capital ship, a fighter a tenth the size should not be able to defeat it. Also my alterations...
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