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    1. Avishadur

      New fighting mechanic. Fire.

      Yes, if the tutorial says that it is a planned feature that you can\'t survive in space for too long, it implies that there will be a way to determine what area is conductive to life and thus fire. also opening an external plex door would kill that areas ability to hold fire, but you\'d have to...
    2. Avishadur

      A way to move the ship core without destroying and rebuilding the entire ship..

      Maybe it can be a shipyard thing, where you have to be docked with the right setup and you can move the core (but not place or do anything with the ship until you replace it where you want it). maybe there can be a way it leaves a \"ghost block\" (unseen placeholder of a ship core) which...
    3. Avishadur

      pirate station loot is a bit op.

      I think it\'s okay for now, it means with a tiny extra risk you can begin work on some grander and more combative builds, which means that over the large reach of space as we have it, we can spend more time moving about it building things and having battles, which is really where most of this...
    4. Avishadur

      Capturing a Station

      I just put a build block on the main bridge (top most room), stacked a faction block on it, and went about adding docting and power and turrets. it identified as one piece and that display on my hud says my power and shields exist (idk if the ones that were already there were recognised but I...