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      SM Economy Discussion

      After playing single player for awhile, I started thinking about the economy in SM. These are kind of the phases I thought of: 1) No recipes/factories - exploration - basically trying to get 5000 blocks of common ship elements so you can craft them without shops, this is mainly done by...
    2. B

      Abnormal Shop clustering

      I was exploring and entered a new star system (-1, 0, -1) and it happened that there were many many shops on the 'edge' of the system. In a 1x3x10 slab of sectors, 90% of these were shops. That doesn't seem to match the 5% shop spawn ratio in the config file and I also didn't find any shops in...