Search results

    1. H

      Make weapons/shields/(power) exponentially more expensive

      I think a good way to fight gigantism in this game would be to put an exponential cost on things that make ships stronger, like weapons and shields. Simple and effective
    2. H

      Plans for an actual economy?

      I wish was wondering if there are plans to make an actual viable economy in this game, or if it's gonna be a simple "build as big as possible ship and pew pew" kind of game. Right now, it's way too easy to earn money, but I don't know whether that is because of the alpha, or if that is the intent.
    3. H

      More mass = Less Shield Effectiveness

      I think it'd be a great and realistic mechanic that how bigger the mass of a ship is, the less effective shields are. It makes sense, because the more mass a shield has to cover, the thinner it would be.