Search results

    1. S

      Setting default orientation of turrets/docked ships

      There really needs to be an option to set turrets/docked ships to face a default direction (90° increments), preferribly through the structure menu. Additionally it'd be nice if turrets returned to that default orientation after being idle (not fighting for x amount of time).
    2. S

      "HOTFIX" for advanced build mode crash!

      I just discovered that any issues with advanced build mode disappear if you turn anti-aliasing OFF. Turning this setting off will also make procedural backgrounds work!
    3. S

      Chain docking can't return to first "layer" with arrow keys (pre build)

      I don't quite know if this is intentional but if you have a chain of 3 docked entities it is possible to go with the arrow keys from first, to second, to third. Once you are outside the first you can only switch between second and third.
    4. S

      Open plex doors making adjacent blocks see-through (current and most recent dev)

      Most of the time when i open a plex door, one of the sides of the frame will be see-through. (surface texture of adjacent blocks missing)
    5. S

      Clicks on the interface being recognized as ingame actions (current and dev)

      Example: Clicking on the odd symmetry option will often lead to a placed block should there be a surface behind the button. DevBuild Example: If i click on the dialog options and have a weapon equipped, the NPC i'm talking to will be shot.
    6. S

      Scale weapon projectiles with size of the weapon

      Simply put, a 20x20x200 AMC shouldn't shoot a projectile that is the same size as the projectile of a single AMC block. This would make for much more impressive capital-ship battles and an interesting mix of fireworks when there are different weapon sizes and turrets involved. I'd apply the...
    7. S

      Additive velocity option doesn't apply to missiles (neither does the velocity multiplier)

      Both of these server options have no effect on missles. A seperate config option for missiles would be much appreciated. Additionally i'd suggest maybe also the option for a range multiplier.
    8. S

      BUILDING MODE: Symmetry planes not mirroring docking ports and similar blocks correctly

      Docking ports and other non-hull items fail to get rotated correctly when using symmetry planes. (I looked through the last few pages of bug reports and didn't find anything. I'm also on the latest dev-build.)
    9. S

      Turret Control Computer and more

      Docking a bunch of turrets on a big ship is a lot of work already, but setting up every single one is just tedious. I hope we'll see a way to control all turrets with a simple interface. Additionally it'd be great to have turret-commands on the actionbar along with the weapons of the ship...
    10. S

      Option/setting to keep a ship at a certain speed without holding down W.

      Similar to other space games, it'd be nice to not have to hold down W all the time to go forward. So when enabling this option the ship would go at a certain speed until the player decelerates/accelerates.