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    1. Numinak

      Remote ship control

      With the addition of the specialized mode of testing ships in the shipyard, how much more work would it be to convey that ability to real ships? Say, you could remotely control your ship from another location and fly it around. I say this from a RP perspective, as there is nothing more...
    2. Numinak

      Two way docking

      It would be nice to be able to make a ship dock to you (with permission block of course to prevent just anyone forcing you to dock), as well as the current system of being able to dock to other things. Simple solution would be to allow 'rail' blocks to fire a beam as well, to connect to the...
    3. Numinak

      Help with Wormholes

      Well, I just had an odd thing happen, and not sure how to fix it! Player flying a ship through the wormhole network when the server crashes. We all get back on, and the ship is gone and the player died. We can track the ship, but it's stuck in the wormhole network in a loop, and none of us...
    4. Numinak

      Jump Drive and locked Sectors

      My server seems to be experiencing an interesting issue. When a sector is locked (players can't leave), the Jump Drive seems to be able to bypass that in a way. The player and ship will jump past the locked sector, and appear to be fully outside of it to the player. But anyone staying behind...
    5. Numinak

      Station parts disappearing when...

      I've had this issue crop up constantly now, and the admins on the server cant' figure it out. I place a factory in my station. It works for a little while, then suddenly stops producing anything, despite having ample power and raw materials. Opening it up shows it being opened in a sector more...
    6. Numinak

      Docked Ship controls

      I'm still fairly new to this, but I was wondering... Are there any plans in the future to allow you to control docked ship weapons or systems? Say I wanted to make a modular ship, that could trade out it's main cargo bay for a weapons pod, or salvage pod, and still control it from the main...