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      Blueprint bug has been here a long time,,, why?

      According to the forum history the blueprint bug or bugs has been here a long time, way longer than some new features were added such as recipes as an item to be bought and sold. It makes no sense to me that new features should take priority over fixing well known and reported bugs in such a...
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      Progaurd deobfuscate is causing conflicts.

      See the file Starmade/data/applications.pro Schema used something called Proguard to substitute every class, method and variable name with a numbered generic name. Then obfuscated and recompiled. Classes used to generate numbered sequences, like the blueprint creator, will always...
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      This may be ugly but it kicks pirate butt!

      22 turrets with 16 x10 antimatter guns each. It was fun to build and even more fun to use.
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      StarMade balance?

      My compliments to the Author on this one. A big thumbs up! This game is totally awesome. I have had a few bugs piss me off and if I offended anyone I humbly apologize. However, considering this game is still Alpha, it is not bad at all. Balance will eventually become an issue though, since I...
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      Player not in a build block or faction ship is killed in Faction Home by Pirates

      A proper faction home is a faction block set to a space station or planet signed with your faction and made fact home in the faction block menu. Pirate weapons fire passes through walls, planet terrain, to destroy any ship(faction or not) not docked or landed. What is worse, a player not in a...
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      Weapons fire passes right through faction home walls.

      I have placed a faction block and a building block in a space station. I created a new faction name and and made the space station a faction home. Weapons fire passed right through the station and killed me. I added shields to the faction home and no difference. The weapons fire passes right...