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    1. C

      Pax Invictius [Heavy Roleplay]

      whats the feeling towards pirates and outlaws in the setting?
    2. C

      some more fiddly bits to interact in ships

      Well, the title might be a little vauge, but honestly theres a broader idea here, so thats going to have to do. what I'm proposing is the idea of functioning blocks within a ship that can react and function-- 1.) droids and crew-- this one should explain itself. the notion of adding NPC's to...