I wanted to open a thread about area types in space. So I did it and my suggestions would be nebulas and areas where wrecks are drifting through space.
The nebulas could be stretched over multiple sectors and some of them could be an electromagnetic storm that could interfere with your sensors...
Same thing here. Hull was a white hardened one. Ship and turrets got faction modules. When one turret shot a bit downwards, the blocks that were there just vanished. And the shield was also unaffected.
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