This is by far my favorite patch yet. Now my factions homesector that\'s filled with super ships doesn\'t reduce me single didget fps. keep up the good work schema
Ideally either a one block hole, or have a radius of one.
This is a precision weapon meant for finishing off ships, knocking turrets off, ruining subsystems, and very good at hitting things in straight lines.
The exact equation for damage is as followed (thusfar)
p2=p1-(.5*p1)s-s-h
p2=power left
p1=power at hit
s=shield strength
h=health of block
The shell does become weaker with each block, there was another theory that with each layer the power lost would increase by 10^(n-1), n= the number of...
Here\'s my thingy I\'m making. sorry only one picture, I\'m still working on it so I dont\' wanna give too much away http://i.imgur.com/jIW8xC5.jpg
It\'s my take on a providence class carrier/destroyer in 1:2 scale. Complete with a complement of droid starfighters, 2 scavenger ships of my own...
This sounds awesome... though there was a long list of things that I didn\'t ready (sorry, even I don\'t have that much time). I can bring a half-scale Providence class carrier (which was used by the rebel alliance) to the table. It\'s still in production, but should be complete in about a week...
Hey everyone, so I've owned this game for a little over a week now and I decided. HEY! I'll Make an unneccessarily large and complicated ship. So the first thing that came to mind was a CIS Providence class carrier. which I've been painstakingly making, currently it's about half done and I ahve...
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