Search results

    1. D

      Inventory tweaks

      Can we get some additional commands to make inventory management more bearable? Shift+Click = move the clicked stack between inventory & opened container "Stack All" button = condense multiple stacks of the same item, which are in the same inventory, into one stack Picking up items when...
    2. D

      GUI damage indicator

      I'd like to see a GUI widget which animates a 2D representation of your ship and flashes colors in spots when the correlating spots on the actual ship start taking hits. Add a bit of color-coding, too. Like blue is shield hits, yellow is hull hits, red is internal damage. Something like that.
    3. D

      Damage & Toughness, in general

      Under current mechanics, the only way to make any kind of a ship take a solid hit is to cram it full of as many shield generators as possible and hope your regen rate is greater than your opponent's DPS (that is, if you're building anything bigger than small). Arguably, there's no reason...