Changelog:
Overhauled resource management system to use atlases instead of individual files.
Added normal maps for textures.
Improved Aura Projector performance, and adjusted various settings.
Reworked block and effect registry internally.
- Add null check for GameClient.getClientPlayerState()
- Refactor PlayerSpawnEvent and PlayerDeathEvent listeners
- Force player out of segment controllers and ships on entering / exiting build sector
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