IGN: TheSavage0ne (The 0 is a zero)
I have hosted servers for other games, and griefing was the biggest problem. However i could not whitelist and still have more people join. This is a great setup, and i would love to join this server!
I may not be able to be on much, I do not have good...
Have better AI that will follow you, maybe have a block that you place on the ship you want them to follow/escort so that they know which ship to follow, This and chain docking on a docked ship/chain docking. I know it says it will be inplemented soon, but i figgured i'd mention it. I have a...
Having the ability to place items like the elevators and undeathonators on ships would be good. That way you could have a mothership be a spawn point. however, if the core started to overheat you would spawn at another spawn point. so maybe have the undeathonator for a base/shop, and have a new...
This is allready an option. go to your StarMade folder and find \"Server.cfg\" find either \"ENABLE_SIMULATION = true //Universe AI simulation\" and change true to false, or find \"ENEMY_SPAWNING = true //Enables enemy spawing\" and change true to false.
Do that and then after a restart it...
This is a great idea, i came here to sugest it myself. It could be done so that you have to be next to a shop to do it. If it wasn\'t like that then once your hull had been penitrated you could move the core to another better place. Hopefully this gets put into the game, its a great idea!!
I think it would be awesome, It seems that there should deffinitly be more factions, when all there is in space are Shops, their ships, and pirates. Where are the shops customers? other than players of course. it just seems like there should be more people in space. It would be cool if there...
From my experience it is just missles that get through when shields are still up. I have talked about it in chat a few times and they all said that it is suposed to hapen, something along the lines of damage to your ship = Damage dealt - Sheilds charge (i think) - Shields power - Armour. I...
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