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    1. Scypio

      Discussion on Ground Units

      Now i want to do some ground units too.
    2. Scypio

      Thermite is Fun!

      Actually if they're well placed that mean that if they're hit, the ship is basically overheating.
    3. Scypio

      StarMade v0.199.214 Auxiliary Power, Better Graphics, Better Textures, and Bugfixes

      Auxiliary power can be turned on/off with logic ?
    4. Scypio

      When do we 'lock-in' ?

      Please do so.
    5. Scypio

      star wars shipyard by El_Poulpy

      I want them all... But they're... Too big. Q_Q
    6. Scypio

      Thermite is Fun!

      I took shield damage as example because it's the true damage the weapons do, without armor and so on. Multiple output weapons aren't a thing, except for some c/c weapons so taking into account the penalty well... I didn't wanted to. But you resume the situation, i don't understand why things...
    7. Scypio

      Thermite is Fun!

      What i point out is that i don't find anything logical in the starmade formula. Like encouraging smaller ships instead of bigger ones. If you want to do so then it's the whole gameplay mechanic that need to encourage that, not one thing. For example, if i take a cannon. With 1 bloc i'll do 10...
    8. Scypio

      Thermite is Fun!

      Why is there the syndrome "the biggest is the strongest" ? Because everything is linear. Then, why should i get 2 ships with a gun if i can get one ship with a gun twice the first one ? The best thing is that until your shields are down you won't have damage and block to repair so the most...
    9. Scypio

      Scypio's shipyard

      Really bored of the big ship right now so i decided to start a smaller one. My last combat ship has been build before the armor and hp update so i definitely need new ones. I'm not taking a picture as example so i'm proceeding differently than usual. Just teasing the beginning. Do not take care...
    10. Scypio

      Thermite is Fun!

      Interesting and scary at the same time. I'm still waiting for the power to get a logarithmic curve and not a arbitrary cap.
    11. Scypio

      Laser fires in the wrong direction!?

      The computer orientation.
    12. Scypio

      Scypio's shipyard

      Ayyyyy back from holiday. Took me a bit of time to make up for the lost time but i did it. My gf's did a few drawings so here is the result. Mostly a tanky and annoying fighter with emp effect on his beam. The turret bellow is set to destroy missiles but with 3 barrels it can be useful against...
    13. Scypio

      Scypio's shipyard

      Time for updates before taking some vacations. :p Did a lot of work on the interior and finished the side turrets. I really like their design and i'll probably use them later somewhere but they aren't really usefull as they are. Bad fire arc and low range weaponry. By the way, now i just need...
    14. Scypio

      Scypio's shipyard

      Did a few things, mains turrets done, it's a 3 barrel canon/100%beam/50%punch. They're almost power sufficient. Almost. Started the interior, did the 4 docked reactors and the command bay look really nice right now. So let's present the World eater. Yes, because he eats them... Litterally. You...
    15. Scypio

      Jump Drive Distance Based on Mass

      After thinking with a bit of time about the original idea it makes more sense this way. So... Yeah, took me half an hour to do it. I'm proud of me.
    16. Scypio

      Jump distance based on max speed.

      That's it. :p Large ship are curently using chain jump drive and the 32 sec cap charging (is it 32 or less ? I don't remember exactly how much it is for the minimal charging). So a cupple more jump won't be a problem to get there. Don't you think ? Ship using fast charging jump drives are...
    17. Scypio

      Jump distance based on max speed.

      Just thought about it yesterday and found it really interesting. Having the jump distance based on the max speed possible on the ship is a good way to promote small ships, or at least fast ship, to travel. This would promote carrier, ship to dock before jumping or jump ring and so on too. For...
    18. Scypio

      Scypio's shipyard

      Is that enough scafold for you ? :p Didn't get much time to play starmade recently. Got to reduce a bit the mining array size, started to furnish the command bay to put there my computers, totally changed the back of the ship to do another one that match in size with the front. Started to add...
    19. Scypio

      Isanth Pirates Always Attacking Me

      I didn't said that you're not gonna to use ship core. You're just not gonna need to spawn it manually then dock it. For a good and short turret tutorial, there is this. Also don't worry if your turret isn't protected because if she's docked to your homebase, she's gonna be invincible too. What...
    20. Scypio

      Isanth Pirates Always Attacking Me

      One other thing. Always keep aware of what you got around by pressing the navigation key sometimes. If something is red that mean that pirates are nearby then better pick up everything and run away. If you keep being far enough from them then you won't be attacked, random encounters are pretty...