It\'s be great if there were larger civilizations that had planets colonized, perhaps some are at war with others, and you and your faction could make allies or enemies with them fight along side them and trade with them
Have a landing gear module that you then can select and assign blocks to. You can activate or deactivate and it has an inverse option. When in flight in default mode the assigned blocks are invisible, when in atmosphere or docked they are visible, use this to make custom designed landing gears...
Having the option to set AI to \"escort\" would be great, or for turrets to be set to \"repair\" with repair lasers so you can have repair turrets in your dock or hanger. Or \"collide\" to make space mines.
I love the warp idea with the charge up. It\'s something we\'re used to in science fiction. Whether its based on mass or number of warp blocks or a combination of the two, it shouldn\'t be a set amount for everyone.
Combine the warping with mapping.
I imagined the mapping block and enhancers...
Definitely need this. I love building carriers for other job-specific ships and using the carrier to traverse the universe, but with its size it\'s turning is horrible. It\'s practical, and with small fighters able to shoot them it helps not make them too OP
I imagine this as being two boom blocks linked together and then a core that\'s \"docked\" to that block can move but only along the axis between the two blocks. You could build docks that allowed ships to be stowed, or use it to make extending docks that extend out of a space station to connect...
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