Search results for query: chairs

    1. Agent_hound

      Arbiter_class medical frigate 2016-09-18

      ...ROOMS BACK-3 CARGO ROOMS FOR MEDICAL STUFF ONE BIENG LARGER.6 OPERATION ROOMS 18 ROOMS FOR FAMILY TO STAY.2 LABS.18 BEDS FOR PATIENTS.18 CHAIRS FOR PEOPLE TO WAIT OR DO SMALL CHECKS.DOCKTOR QUARTERS 8 BEDS. ROOMS FRONT-CREW QUARTERS 18 BEDS.TACICAL BRIDGE FOR FLEET AND SECTOR COMMAND.2...
    2. Lone_Puppy

      Kupu's thread

      ...console is pefect and if that were simply a 1/4 slab version without the back part you could use it as the side arms of the chair. Of course, chairs are on the way so it might be redundant then. Oh, would it also be presumptuous to ask for additional rotations with the existing computers...
    3. StormWing0

      Suggested Turret control computers

      Keep in mind block based control will be more preferred option when setting up AI factions since the AI won't know how to use said interface since it doesn't have it. We're getting control chairs down the road so hopefully this idea will be one of the many things they can do. :)
    4. therimmer96

      Sovereign Class (1:1?) WIP

      That's the main shuttlebay, secondary would be at the back of the engineering hull.
    5. TrueExcalibur116

      Sovereign Class (1:1?) WIP

      Update: 9/10/16 P1?- finished the control room above the main shuttlebay with a button for the doors and some chairs, eventually might replace plexdoors with a nice rail door.
    6. Pacific_Jim

      Suggested Turret control computers

      Interface would also work. Actually, I would prefer this to be packaged in with the quarters system or control chairs.
    7. A

      Vision and motion controls

      Maybe an option for changing the look and interaction posibilities of blocks would work too. If you could switch the visual appearence of a block with other existing textures, like the decorative console (with integrated sit interaction) for the shipcore, people could simulate this effect...
    8. N

      Slabs should allow player to sit on the surface

      ...If it were: \[] Then it would look much nicer. because this is a hitbox issue that shouldn't happen(It should be you can't place above the wedge, but I think it's no block in front and front and up). Mostly because me and my faction buds can't make decent looking bridges with chairs to sit in.
    9. CaptainBuntu

      Slabs should allow player to sit on the surface

      Using slabs to make things more visually appealing like chairs, couches and beds should allow the player to sit on the surface and not the original cubes bounding box. Also if I use a slab to make the arms and back of a chair or couch another slab should be able to fit in the space that remains.
    10. Monchoman45

      Vision and motion controls

      ...impossible with the current rendering system and isn't really considered important or a big priority, so that'll probably never happen. Chairs are already planned and will probably show up when crew is implemented. Changing all cores into chairs is probably a bad idea, since most people...
    11. nightrune

      multi command ships

      Chairs are supposed to have a few features that would allow you to have better immersion and control these better, but that's a maybe right now.
    12. Winterhome

      StarMade v0.199.169 - Faster Chunk Loading, Lag Correction, Physics Optimization, Cannon/Beam Hit Op

      Core drilling returns! Everyone, equip your ships with explosive machineguns until the next hotfix or implementation of alternate pilot chairs!
    13. Madman198237

      Starting Small This Time

      I was especially thinking of using them in a HUD style, floating or standing in front of the chairs. But yeah, it's a big improvement.
    14. Captain Tankman

      Gravityfield Block

      You could simply put them under your floor block. the strenght at this point (for player orientated building aka. corridors etc) is more than enough. Well that's a general thing regarding how the gravity work in the game. I personally don't think that a orientation-block is necessary. If you...
    15. NeonSturm

      Gravityfield Block

      ...I think gate-rings are better for this - just assume the blocks inbetween are placed. or do you want to forfeit the ability to place beds and chairs? you would have to make effort hiding the block, creating a second array and loosing strength in this point. However, I miss an...
    16. P

      StarMade Hotfix v0.199.161 Lighting optimizations

      Make them logic controllable or with a on/off light controller block but simply dressing. I honestly consider in the future "chairs, plants, maps, screens ..... fill the gaps" as details that can be accessed but do not block the players avatar/ npc ( lots of chair or light block maze on the...
    17. MossyStone48

      Classify this ship!

      ...usually with large flight decks or a bridge, they have a lot of internal space and might even be considered luxurious by military standards. chairs and full sized bunks? i think i'm in love. tho it's fast enough to avoid the big guns it has to watch out for nasty little pests like drones...
    18. MacThule

      Suggested chairs and beds as Item blocks

      Hmm... what might work nicely could be actually if chairs occupied a 2x2x2 or 3x3x3 placement area once deployed, but within that cube of blocks, most of it would be empty air with the item of furniture in the middle (sort of the way a pipe or slab doesn't occupy an entire 1x1x1 area). This...