The turrets seem to point in a set direction when they are connected or when you enter build mode. They do however re-orient themselves properly when the ship is reloaded. All but bottom guns, they point backwards. I wish there was a way to set the default direction for turrets and docked...
This is fairly easy to do yourself and actually I kind of think I prefer being able to choose what\'s on my server, but like I said there needs to be a separation between trade guild and pirates, and we need a way to set spawn weights so if you add bigger ships they should be rarer. I went...
So that\'s where all my plexdoors when... I guess this happened to me too... Right now the crafting system is completely useless. It takes so many resources to get a recipe, and then they are completely random and don\'t make any sense. The plexdoors I bought used two crystals, I thought I...
I think there should be a station only docking module that has no limit to the height of the box but expansion modules will expand the length/widths. This docking module will latch the front most section of the ship to it instead of the bottom allowing larger ships that cannot land to dock.
I just assume the 1 meter cubed blocks that ships are made out of contain all the necessary circuitry for the ships inner-communications/power/whatever
I\'ve added one ship to my server, the default seems more of a trade ship so I added a fighter. It\'s has decent firepower and shields but not enough power but the AI doesn\'t seem to care.
I wish the game distinguished between pirates and trade faction. It\'s a little annoyong to see the...
I've been running a server off my network for a few days trying out this game and I've noticed a pecular bug. Sometimes when in combat the mob ship will glitch out and will fire off in a random direction and become invincible. If I get close enough they will actually target me and will damage...
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