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    1. Sven_The_Slayer

      United Colonial Systems Shipwright

      You are correct, and it still is a yacht. I'm just not going to call it "Yacht Class" it gets to be something better, it's an "Arcadia Class Yacht". This way I can make more than one yacht if I so choose, and I will eventually expand the LX line to include more luxurious yachts, and maybe...
    2. Sven_The_Slayer

      SMEdit Situation

      "He could overhaul the system and use a hex value to determine the colour, but that would greatly increase the number of calculations performed because I think you would have to add 24 extra bits of data to every block" That is as it was stated in the first Q&A if I can recall correctly. Being...
    3. Sven_The_Slayer

      UCS LX-11792-A1 Arcadia, a Small Luxury Yacht

      I like smooth lines myself, some people are so worried about having flat sections of hull that they will slap anything on in order to avoid this. In some cases this works really well and other cases the ships start looking like garbage. You can have too much detail. I like to think my flat...
    4. Sven_The_Slayer

      UCS FR-94976-A1 M.A.M.M.O.T.H.

      The thing is, none of those are arbitrary, everything means something. The serial codes are the ship size when serialized. You can tell how big my ships are exactly (barring refits) by looking at the name. The name also has the classification and release version. My fleet doctrine explains...
    5. Sven_The_Slayer

      Fleet Classification System

      Seven letters exactly? That sure is an odd and quite possibly OCD method for naming. I too class my ships by what they are designed for, a cruiser is not simply bigger or smaller than a destroyer but is built to favor large missiles over massive turrets. I also build RP ships so exactly what...
    6. Sven_The_Slayer

      Fleet Classification System

      My browser smell check lets me type dreadnaught just fine but I prefer Breadnought. How do you feel about fleet doctrines? They have a classification system built in as well as naming conventions, construction practices, and ship markings both inner and outer hull.
    7. Sven_The_Slayer

      Kill a ship or just maul it?

      Maul, definitely maul. I absolutely love how full RP style ships look when they have large holes gouged into them. Being able to look inside the ship and see each individual deck and the living spaces is just something to behold. It just gives much more a feeling of "this ship was once alive"...
    8. Sven_The_Slayer

      "Divine Comedy" - Ships of the Line

      I like these designs, are you planning on making them available for download?
    9. Sven_The_Slayer

      Missiles flying straight out from blocks

      Personally I want vertical launch missiles, like fired from a tube. The missiles would launch straight up from the ship than arc and track the target.
    10. Sven_The_Slayer

      United Colonial Systems Shipwright

      I finally released my first LX ship. The Arcadia, I've been sitting on this design for far too long now as it was designed expecting the new block types. I did the final engine refit, as well as gave the hull a final spit and polish. Check it out here complete with flavor text...
    11. Sven_The_Slayer

      UCS LX-11792-A1 Arcadia, a Small Luxury Yacht

      Download: http://starmadedock.net/content/ucs-lx-11792-a1-arcadia-yacht.486/ The Arcadia is the first in the UCS LX line. It's relatively small for a yacht but can keep a family of six safe, comfortable, and happy for a few weeks in deep space though she lacks the food production of larger...
    12. Sven_The_Slayer

      AI travel option

      That is a slippery slope, yes we are supposed to be able to have the ability to program AI to do custom actions but I doubt the game will allow this to happen away from us, even with only being able to control 5 ships you are adding a lot of potential load to the server. Imagine if every player...
    13. Sven_The_Slayer

      Collection of Random Screenshots

      I imagine the game uses a seed system similar to how minecraft generates terrain.
    14. Sven_The_Slayer

      I'm leaving.

      I left starmade once, but I found my way back. Good luck in your future endevorse, you will obviously be missed.
    15. Sven_The_Slayer

      AI travel option

      We should eventually weild a fleet like we control an away team of daves. You will have a limited number of ships and you probably cannot just order them across the galaxy because those sectors would ultimately be unloaded.
    16. Sven_The_Slayer

      Collection of Random Screenshots

      Isn't the game procedurally generated so even if you go here on your server it will not be the same? They are 1001 10001 10001 though, I meant to jump to 1001 1001 1001 where I keep all my newly refit ships.
    17. Sven_The_Slayer

      How to Make Turrets?

      Here's another tutorial done by one of the old devs
    18. Sven_The_Slayer

      Next generation: Advanced carriers

      I like the idea of just simply being able to define a path for each dock but it still has issues where ships may have to depart and arrive in specific orders. Having to litter a deck that may handle dozen of ships with docking enhancers isn't a great system though, it's basically the beacon...
    19. Sven_The_Slayer

      Collection of Random Screenshots

      I have to say RP ships make the BEST space hulks Being able to look inside the ship and see each individual deck and the living spaces is just something to behold. It just gives much more a feeling of "this ship was once alive" and I don't think you get that same aspect looking at a dead...
    20. Sven_The_Slayer

      UCS FR-94976-A1 M.A.M.M.O.T.H.

      Builds like this are already fantastic if I don't say so myself, but yes these builds will only be made more fantastic when we have more utility options.