It IS infinite, the ressources would regenerate over time. If you mean infinife as in as much as you want instantly then capture and harvest an entire galaxy I guess?
+1, removing the dampening effect that happens as the aiming reticule gets close to the cursor would also work wonders. With big ships it's impossible to aim at a target while making slight direction adjustments because the ship turns abysmally slow due to it slowing down as it gets closer to...
Not for me, but that's mostly because it strains the server so much that I have to wait in order for everything to be calculated, which doesn't happen with asteroids.
That numer is supposed to be a lot higher, according to the config. So basically, it's bugged again (unless there was a stealth nerf which wouldn't even surprise me anymore since complete changelogs seem to be too hard for Schine at times...)
Power supply beams are horrible since the last update, they drop my fps from around 100 to 20 (while looking at nothing). That's with 40 beams firing at once for my reactors.
On the other hand, 274 damage beams fired at once only drop it to around 40 (and that's understandable).
You could use enemy detection logic with turrets like Thalanor made (which doesn't clip when going back in no matter it's position). Set it up so that it stays out while an enemy is detected.
For some enemy detection logic, look at the logic community content page. For the turrets look at...
My shields laugh at the fact that your armor can't be used more than once, that it doesn't cover turrets, and that it's pretty useless on something that has 500 million shields on anything other than the front considering that if something busts 500mil shielding the armor won't make much of a...
Tbh I'm almost considering using the old docking system until all the bugs with turrets get fixed. They're pretty unusable atm, and that really hurts considering that a good portion of my firepower is generally in turrets.
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